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 Post subject: Re: New project for youth in Europe
Post #21 Posted: Fri Sep 07, 2018 12:47 pm 
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I am glad to see so many nice contributions to the development of this important project.
Yes, we need a SWOT analysis and any help by business strategists is welcome.

In order to clarify the terminology:

1) "Review" is usually called "Requirements analysis". The study on the current situation of Youth Go in Europe is the first step. Depending on a (more or less) objective assessment of that situation, other important questions (like "What to increase: quality or quantity?") can be answered.

2) "Youth Grand Prix" is the most imporatant "Work Package": a series of youth tournaments (the format must be well-defined in advance), timely announced, with all necessary detail about the venue, the organizing team on a project-dedicated website.

3) "Yearbook" is the "Annual Report" or (one of the) "Deliverable(s)". Whoever is going to support the project (sponsors, parents, European Commission, ...), it will be both nice and necessary to have some printed material of good quality showing what has been done.

Furthermore, there were some concerns that children, especially girls are not staying within the go community.
I wold like to draw a parallel with another mind game - chess. Some 30-40 yers ago it was normal that each chess club has the following line-up: 6 "seniors" + 2 female players + 2 youngsters (U18). Each of 10 boards had the same weight: 1 point in the total score. Club managers were really interesting to find and nurture female and children players. Some 25 years ago, somebody said "Let's play separately". Today, clubs are having 6 boards (with 2 foreign players on top two boards). As a consequence, most girls and kids in general leave chess when they are 15.

The point is that we should encourage mixed teams in go competitions, just like the idea of PairGo made a lot of positive impact.


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Post #22 Posted: Fri Sep 07, 2018 4:15 pm 
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So i guess i'll toss my hat into the discussion...^^

Hi there, i'm from southern germany, a player in the EGF Academy and kind of youth (well, i'm still U20 for a few days, so i'm not the target group). I would really like to support this program/the goals that Catalin has in mind.
I will try to give some short overview for the way how youth go worked during my school-time (from ~2009) and also what is going on today in the cities around me.
One of my classmates went to a german boardgame convention, and by chance they learned go at that place. They enjoyed it, bought some material and played with each other. After a few months, they got in contact with the german go-association abouth creating a go workshop at the school of their children. They got supported with material, and the two children started the go workshop at our school by themselves from scratch. So without their initiative, i would have probably never heard about this game, or at least much later. They received some good support from the german go association, sometimes also a 2d player passed by and teached a bit. At another school in my city, one day per week a teacher would bring go-boards to the children during lunch break, to give them a chance to play go.

Nowadays, i moved to another city. In may we started a go workshop at a local school, some 3 people from our local club together with the 'leader' of our local club. At this school we might have good chances to create something really substantial, because they already have a well running shogi club (i think they are one of the top german shogi school teams). During the last months (before summer holidays) we had around 6-8 children who came weekly, and some more who passed by from time to time.
Also, at my hometown one guy (a teacher) is doing a go-workshop with a few children. My father (also a teacher, lol) will try to start one at his school from this september as well, as an experiment to see if children will join.

As you can see, all of these are started from some private initiative (from my limited experience, at least) and usually i think they die when the founder leaves (at least that was the case at my school...)
Also, as far as i can see, all of these projects are pretty immature, so there are basically only DDKs. Most of the people playing at this strength are enjoying some tournaments, but it is very important that there are people from the same strength. There is one big school-tournament in germany, the Hans-Pietsch-Memorial, where many students play in teams. However, since at that one teams are playing each other, the strength gap with your opponent can be pretty big (at my first year i had to play a 1k while i was <20k with 'only' 9 handicap.

Wall of text syndrome, i guess.
So, i hope that i painted an accurate picture of how i recognise the situation at the moment. Hope its not too chaotic. I'm pretty sure that the go-activity is growing here.
Hope it helps for your future plannings. Feel free to skip all of this if you think its not helpful. Also, please ignore my english mistakes, its quite late here at the moment xD

Cheers, Thomas


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 Post subject: Re: New project for youth in Europe
Post #23 Posted: Sat Sep 08, 2018 12:30 am 
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Knotwilg wrote:
I'm surely not as good a strategist as Catalin, but I have business strategy as my profession. Feel free to ignore my questions.

Summarizing the plan, it says
Quote:
Plan for youth development
1. Annual review
2. Grand prix
3. Yearbook


What we see here is a list of actions (projects) that presumably work together towards the goal of "youth development". However, the goal itself is not very clear and it is not argumented how these actions will help achieving the goal.

1. Your goal
Development can go two ways, more youth or better youth. Usually these go hand in hand: more people means more potential for high quality and better means role models to attract more people. Which of these seems more important? Will you develop both at the same time or one first and then the other? (From your "grand prix" action, I gather that you want to make the existing youth better first)

2. The analysis of the problem/opportunity and your strengths/weaknesses when tackling it
Now is the size or quality of go youth a problem? What's the nature of that problem? And is that problem solvable? What lies in your particular strength to solve the problem? Which hurdles will you meet along the way. (Some readers will see a SWOT emerge here). Or is it just your personal desire in life to teach Go to young people and are you looking for a vehicle for that (which is perfectly fine!)

3. The actions
Through comparison of your strength (being a pro in go, is what I know) and weaknesses (e.g. youth will have a hard time travelling) to the nature of the problem, you may come to a plan. Currently I do not see how an annual report or a yearbook would result from such analysis. I can see the merits of the Grand Prix, which you offer here for cooperation and proposal.

As a business strategist, I'm offering my help to devise or inspect your strategic plan. Of course, you are totally free to ignore my marketing lingo and unproductive rambling.


Hi, great input here, thank you.

This makes me want to talk about two things:

1. The goal. I think it's good to think first of the long term goal then come backwards from it to the present time. My personal goal is to promote Go in Europe. But promote is a big and vague word. Also, to think that promote=bigger population is not correct. Suppose tomorrow we have a million players in Europe. Is this a good thing? Right now,not.Why? Because we lack infrastructure. What is infrastructure: easy access to playing materials, local clubs or places for local activities, information ( books, especially for beginners, tutorials, statistics etc. ), organizations ( local, national, international) , a coherent set of events. Compared to 20-30 years ago access to playing materials and information is easy, thanks to internet and transportation options. What we still lack is better organizations, at all levels, but at least we have them. What we don't have at all it's a coherent set of events, at least at European level. The actual tournament setup is not friendly to youth and it's obvious that Go population increases only at a slightly better pace than 30 years ago, which is only normal thanks to internet. It is why i want to tackle the biggest thing missing , a coherent set of youth events at European level.

1.1 Just to answer the question, i aim at supporting all three categories : beginners, top and middle class ( by far the most numerous) . All tournaments will do that. The prizes, yes, will go to the best , but also to the middle class and beginners who manage 4-5-6 wins( depends on number of rounds) . The yearbook aims at motivating all of them. Generally i think is a mistake to cover only one faction and ignore the rest.

2. I should explain a bit my vision of the International team for this project. I know a lot of people who are involved and do great activities to support/promote/teach youth. Some of them want and can do more. In my vision this team is made of 'Ýes' people, who believe things can be changed. Some will directly help with organizing the events, some with promotional materials, communication and so on. It doesn't have to become a burden for anyone, people should give just what they can. Anyone who feels that he/she wants to be part of the team please send me an email and explain shortly how you see your role in the team. We will talk here a lot, but also privately by email. I will coordinate this team but all its members should feel free to take initiative .

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 Post subject: Re: New project for youth in Europe
Post #24 Posted: Tue Sep 18, 2018 12:04 am 
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Hello again,

I see that the discussion died , i hope it's not because i said something stupid. Well, nothing should be stupid in a brainstorming process...

I was talking about the international team that will supervise the Saijo project. For the moment the people who confirmed : Damir Medak from Croatia, Flavien Aubelle from Switzerland, Viktor Lin from Austria, Rob Kok from Holland, Cristian Cobeli, Mihaela Taranu and me from Romania. I am pretty sure more will join, if anyone is interested to contribute just mail me or confirm it directly here.

So far we had some pretty generic discussions. I would like to talk also about very clear topics like the point system, number of people who get prizes, tournament rules ( we really need experienced referees here)

Hope to see more activity on this topic,

Best regards,
Catalin

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Post #25 Posted: Tue Sep 18, 2018 1:51 am 
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Catalin Taranu wrote:
Knotwilg wrote:
I'm surely not as good a strategist as Catalin, but I have business strategy as my profession. Feel free to ignore my questions.

Summarizing the plan, it says
Quote:
Plan for youth development
1. Annual review
2. Grand prix
3. Yearbook


What we see here is a list of actions (projects) that presumably work together towards the goal of "youth development". However, the goal itself is not very clear and it is not argumented how these actions will help achieving the goal.

1. Your goal
Development can go two ways, more youth or better youth. Usually these go hand in hand: more people means more potential for high quality and better means role models to attract more people. Which of these seems more important? Will you develop both at the same time or one first and then the other? (From your "grand prix" action, I gather that you want to make the existing youth better first)

2. The analysis of the problem/opportunity and your strengths/weaknesses when tackling it
Now is the size or quality of go youth a problem? What's the nature of that problem? And is that problem solvable? What lies in your particular strength to solve the problem? Which hurdles will you meet along the way. (Some readers will see a SWOT emerge here). Or is it just your personal desire in life to teach Go to young people and are you looking for a vehicle for that (which is perfectly fine!)

3. The actions
Through comparison of your strength (being a pro in go, is what I know) and weaknesses (e.g. youth will have a hard time travelling) to the nature of the problem, you may come to a plan. Currently I do not see how an annual report or a yearbook would result from such analysis. I can see the merits of the Grand Prix, which you offer here for cooperation and proposal.

As a business strategist, I'm offering my help to devise or inspect your strategic plan. Of course, you are totally free to ignore my marketing lingo and unproductive rambling.


Hi, great input here, thank you.

This makes me want to talk about two things:

1. The goal. I think it's good to think first of the long term goal then come backwards from it to the present time. My personal goal is to promote Go in Europe. But promote is a big and vague word. Also, to think that promote=bigger population is not correct. Suppose tomorrow we have a million players in Europe. Is this a good thing? Right now,not.Why? Because we lack infrastructure. What is infrastructure: easy access to playing materials, local clubs or places for local activities, information ( books, especially for beginners, tutorials, statistics etc. ), organizations ( local, national, international) , a coherent set of events. Compared to 20-30 years ago access to playing materials and information is easy, thanks to internet and transportation options. What we still lack is better organizations, at all levels, but at least we have them. What we don't have at all it's a coherent set of events, at least at European level. The actual tournament setup is not friendly to youth and it's obvious that Go population increases only at a slightly better pace than 30 years ago, which is only normal thanks to internet. It is why i want to tackle the biggest thing missing , a coherent set of youth events at European level.

1.1 Just to answer the question, i aim at supporting all three categories : beginners, top and middle class ( by far the most numerous) . All tournaments will do that. The prizes, yes, will go to the best , but also to the middle class and beginners who manage 4-5-6 wins( depends on number of rounds) . The yearbook aims at motivating all of them. Generally i think is a mistake to cover only one faction and ignore the rest.

2. I should explain a bit my vision of the International team for this project. I know a lot of people who are involved and do great activities to support/promote/teach youth. Some of them want and can do more. In my vision this team is made of 'Ýes' people, who believe things can be changed. Some will directly help with organizing the events, some with promotional materials, communication and so on. It doesn't have to become a burden for anyone, people should give just what they can. Anyone who feels that he/she wants to be part of the team please send me an email and explain shortly how you see your role in the team. We will talk here a lot, but also privately by email. I will coordinate this team but all its members should feel free to take initiative .


Hi Catalin, sorry for the radio silence.

Besides people like me who question the bigger picture or redirect your strategic approach, you need people who execute and believe something is possible. Nothing ever got done by only talking about it. I learned, in my professional activity, that this "(can) do" attitude vs. "let's talk first" attitude is something that seems to divide Eastern and Western Europe. This may prepare you for a slower buy-in in the West, where people in general need to see the purpose first before they jump to the action.

So let me offer this:

1. I'll be your bridge (for now) to the Belgian community. I will
- expose them to your message
- help you understand what's currently going on in Belgium at the level of your interest, i.e. youth events
2. I'll continue and reflect on your strategy here.
3. I'll create a document, which you are again free to interpret or ignore, about what I think is needed to achieve your longer term goal "promote Go in Europe" (which is still somewhat ill defined as you say), if it is not "a coherent set of youth events" as you claim

Good luck

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Post #26 Posted: Tue Sep 18, 2018 2:09 am 
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I have no experience in tournament organization, but here is my opinion. Looking at http://eygc2018.org.ua/?page_id=484, we see that for this tournament with 6 rounds, we had about 11% players with 5 or 6 wins, and about 23% with 4 wins. Prizes needn't be expensive, but they do have a cost, so the number of prizes you want to give depends on your budget. Prizes for a given tournament can include

  • Medals for the best three of each category (U12, U16, U20).
  • (Partial) sponsorship for another tournament.
  • Free teaching games with a go professional.
  • Free participation to a season of EGF academy or other online courses.
  • Books.

I suppose that in addition, you want to give a small number of prizes for the total number of collected points during the year.

IMO, don't give too much to the winner of each tournament compared to other people receiving prizes, to avoid that the same person receives big prizes throughout the year. Prizes should motivate a large number of people.

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Post #27 Posted: Tue Sep 18, 2018 7:57 am 
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Catalin Taranu wrote:
Hi Catalin, sorry for the radio silence.

Besides people like me who question the bigger picture or redirect your strategic approach, you need people who execute and believe something is possible. Nothing ever got done by only talking about it. I learned, in my professional activity, that this "(can) do" attitude vs. "let's talk first" attitude is something that seems to divide Eastern and Western Europe. This may prepare you for a slower buy-in in the West, where people in general need to see the purpose first before they jump to the action.

So let me offer this:

1. I'll be your bridge (for now) to the Belgian community. I will
- expose them to your message
- help you understand what's currently going on in Belgium at the level of your interest, i.e. youth events
2. I'll continue and reflect on your strategy here.
3. I'll create a document, which you are again free to interpret or ignore, about what I think is needed to achieve your longer term goal "promote Go in Europe" (which is still somewhat ill defined as you say), if it is not "a coherent set of youth events" as you claim

Good luck


Hi Knotwilg,

I will add you to the team. How do i see your email address, i am a noob with forums?
Aside from this public discussion we will have some mailing list between the team members where we talk practical aspects.
Your vision of the great board is greatly appreciated.

Thanks,
Catalin

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Post #28 Posted: Thu Sep 20, 2018 9:56 am 
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I think every project concerning Go and youth is fantastic and should get a full support! (except if someone would say: I want to train the kids to death with an 8h/day Go schedule against their will)

I am only a lowly school teacher and not in a position to be of much help, but I have recently started my own Go club at school, with great success (out of only 3 classes, we have like 18+ motivated children playing Go weekly, two even buying their own Go board). We focused ourselves on ages 8-12, but I believe the same could be done for even younger kids.
I used 'Go as Communication' as a basis for starting the club at school. Real useful book it was to me.

I agree that distance is the biggest obstacle. Kids love Go, because it's easy to love. But convince their parents to go someone for this, will be a very, very hard thing to do for most.

My main focus is enjoyement of the game and togetherness, which should be the main thing if working with kids, I think.


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Post #29 Posted: Fri Sep 21, 2018 8:30 am 
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Two extra thoughts I swiped from the recesses of my mind.

Strength and Motivation—
I wonder what the logistics of exchange matches between EGF academy students and insei from China, Korea or Japan. It might be even better to add a pair-go element. In the 1980's, I think, Korea and China dominated the World Youth Goe Championships and it was a sign of things to come.

Numbers and Inclusion—
I notice that it is common for toys to have symbols representing supposed benefits on the packaging, such as hand-to-eye coordination, basic numeracy, and the like. I daresay Go out-competes many other products on the market (ages 4 to 12) regarding:

Literacy, communication and reasoning. No matter your strength, improving in go often involves using your reasoning to compare all of the go knowledge you have to find the best move. After the game, being able to review the game with a stronger player, or even write up a summary of your thoughts during the game for someone to review all help one's go.

Numeracy. Learning to count and calculate scores and the value of endgame moves can help avert a child becoming scared of maths (always a tragedy).

Winning and losing. For most amateurs, the result of a go game is rarely too important. But in game we treat it as such, so maybe it's good training for real-life scenarios. As kids learn to control their emotions, patience and discipline, their results will improve (less mistaken moves, blunders and calm when behind or ahead) even up to being weaker than they play (winning often against others with similar go ability due to tenacity, maturity or other transferable skills).

I'm not sure on this, but aren't a lot of mothers taking care of their children's extra curricular pursuits? If a big part of youth events were pair go tournament in which adults pair with children, it may solve several problems in a single tesuji*.

*Can't really say if it's a tesuji as a novice in this field...

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Post #30 Posted: Thu Sep 27, 2018 11:41 pm 
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Hello,

I am back home after a workshop in Sweden.

Some updates:
- I am happy to announce that we got our first sponsor for the Saijo project, Wilhelm Buhler will sponsor a Wordpress-site for the next 2 years. This means we can have all the info related to the project unified on this website, now it's time to talk about the contents. Just some instant thoughts: calendar with link to each event, place for partners and sponsors, archive, news ... Big thanks to Wilhelm for the kind gesture!!!
- for our first event in Vatra Dornei ( Romania) which is already scheduled for 4th-11th February i got the confirmation that a group of about 15 kids from the Beijing Academy will join. They will play in all events, join the Academy training camp and we could also organize a China-Europe match as well as some pairGo .
- also in Vatra Dornei we will print most of the promotional materials ( banners, roll-ups, posters, diplomas, calendars) and provide them for use to all the other events included in Grand Prix.

An important discussion that has to be settled pretty soon is the tournament calendar and schedule. For our Vatra Dornei event i will need some feedback, normally we planned to start Monday 4th February, but since we have two important tournaments : the Grand Prix and also Vado Cup ( international tournament open for everyone) i was thinking to use the weekend starting with 2nd or 3rd February. So basically there is a choice between starting Saturday, Sunday or keeping things as they were and start Monday. Since school holidays are different in other European countries, a feedback from outside Romania is important in order to decide the final schedule.

I will contact privately all organizers and try to figure out a calendar, after that we will publicly announce it.
Keep in touch,
Catalin

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Post #31 Posted: Fri Sep 28, 2018 7:03 am 
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It would be interesting if the some of children participating in the grand prix could also write articles in the youth yearbook.


Quote:
Ø establish a point system

Ø establish the number of places that receive prizes (we propose 10 for each age group) 


Maybe something such as, 

For any tournament:
1 point for showing up;
1 point for every game played;
Another 1 point if they happen to win the game
For children's events, multiply the points by four.

Maybe you could give prizes to those scoring over a certain number of points. And maybe those who are not able to travel to tournaments often may be helped in creating children's tournaments in their local area. The incentive to create tournaments could increase the number of events in the long run.

If the cost of prizes for lots of kids is an issue, do you think that a type of 'Hall of Fame' would help? Those scoring a certain number of wins could have their name etched onto a plaque.

Quote:
o beginner corner etc.

Ø collect cool ideas for improving tournament quality

o English system of colored badges etc. 


What if all beginner stands had packs of 30 kyu badges to hand out to anyone who tried out the game? I suspect that it may help some first-timers already feel part of the go community, and they can remember go by something they've achieved as well as by promotional material. Companies are always promoting to the public, and I suspect people may have a dismissive attitude if promotion isn't combined with something tangible. As well many children, I'm sure some adults share a want for reward with minimal investment!
Quote:

Ø establish best tournament format (the proposed one is U12-16-20 plus a beginner tournament), also the playing system (expert referees’ opinion required)

o simul games between advanced children and beginners,

Ø discuss possibility to add a 20-25 age group to the Grand Prix


I'll note that my use of U24 here could be U25 or U26 or anything the team decides.

How about creating six focus areas of youth development: U4(mainly promoting go to parents who may teach it to their toddlers), U8(mainly making sure all material for beginners are created with 4, 5, 6 and 7 year olds in mind), U12, U16, U20 and U24, and then using the framework to create targeted solutions for problems in each age group. For example, if girls are leaving go around 14, then a strategy for it could be implemented specifically for 12-15 year olds (U16).

With this in mind, one way of organising a youth tournament:

First, leave the first day for  fun activities  (in addition to boring speeches); get everyone settled down whether they are into go or not before the games begin. .t seems logical at this stage of youth development to put aspects that will motivate the most kids, such as making friends and doing fun activities, as first priority.

day 1: Speeches and activities

Second, the second and third days would be to further settle people in for the main tournament and prepare the go-motivated players for the main tournament, all the while creating an alternative tie-breaking method that might be better than SOS. For this, I propose a two-day rapid play tournament with 15x15 seconds per move. The time limits would prepare players for the GLOBIS CUP.

It will be split into U12, U16, U20 and U24 with winners from each group. During this, the beginners tournament may held on the first day and a pair go tournament on the second day.

day 2: Rapid-play rounds 1-5, Beginner Tournament(U8 focus) with an alternative Zen go event
day 3: Rapid-play rounds 6-10, Parents with Children Pair Go Tournament (U4 focus) with an alternative handicap go event

Third, combine all of the players in the rapid event into one big main tournament with long time settings in the largest hall in the building, relay the games online and provide live large-board commentary for parents that will inspire them and let the feel involved. This will take place over the remaining days of the event.

The main tournament can be a McMahon, where each child's initial score is equal to the number of games won in the rapid tournament plus additional points according to the age bracket they compete in. The age bracket bonus points could be as follows:

U24, +7

U20, +5

U16, +3

U12, +1

I believe this may let children have both the experience of playing others the same age, and playing those quite different in age but similar in level.

I think normal practice is for the winners of each age bracket to be the highest placed in the main tournament of those eligible. Also, the results of the rapid play tournament can be used as the first tie-breaker, then who won in matches against each other, then who won against each other in the rapid play, all before SOS and SOSOS.

Point Zero— hold it with the European Women Go Championship to help increase the sparse numbers in the top women's event.

I may have more ideas when I've read and thought on everything in detail. Of course I don't really know anything about organising tournaments but maybe some of the suggestions here prove a plus.

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Post #32 Posted: Mon Oct 01, 2018 5:59 am 
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From what I've read here, it looks like there are three main ways to grow: 1-in strength 2-in numbers, and 3-in quality and infrastructure.

I may be poking my nose in a bit here, but does the EGF have any goals for youth growth? 'By 2028, we want X strength, X numbers and X quality and infrastrucure'.
I thought if people differ in their main motivations for playing go, then maybe they can be separated into types, so thought of some rough generalisations.

Type D: Go is curiosity to Dabble in
Type C: Go is a pastime played for fun and friend, and for a few its benefits. A type-C motivated player usually make short-term strength goals.
Type B: Go is a hoBby, and you could say type-B motivated players are cluB players. Usually makes medium-term improvement goals.
Type A: Go is an Art. These are often advanced players, like go Athletes, and they usually make long-term improvement goals.
Type P: Go is a Pursuit, in that they may teach it or play it as a Pro. Go exPerts.

Local: Type D and C
Regional: Type D, C and B
National: Type D, C, B and A
Continental: Type D, C, B, A and P
International: Type D, C, B, A, P and those who may want to compete with Asian pros :)

Without youth events at all levels, the chain is broken and kids leave, especially those in type D and C :sad:

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"A fine Gotation is a diamond in the hand of a dan of wit and a pebble in the hand of a kyu" —Joseph Raux misquoted.

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 Post subject: Re: New project for youth in Europe
Post #33 Posted: Sat Nov 03, 2018 12:10 am 
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Hello,

We have been quiet for a while. Nevertheless work continued in the back ground.
We have received a proposal for the tournament system, i will attach it here.
Also i wrote some outline of the project.

Everything is still in draft stage, brainstorming still continues for a while.

My personal deadline is to put all data together by the middle of November and have a coherent and convincing project written.

Next step will be approaching sponsors.

Have a nice day everyone,

Catalin


Attachments:
SEYGOT_system-proposal.pdf [798.95 KiB]
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Saijo Tour project.docx [25.15 KiB]
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This post by Catalin Taranu was liked by: Mirta Medak
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 Post subject: Re: New project for youth in Europe
Post #34 Posted: Sun Nov 04, 2018 1:53 am 
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Ambitious project!

The paragraph "Tie-Breaking" with a 1x1 board is funny (I did read the footnote with the explanation that it is equivalent to drawing lots).

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 Post subject: Re: New project for youth in Europe
Post #35 Posted: Sun Nov 04, 2018 3:15 pm 
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Hello!
I would like to share one of the most wanted perspectives – youth's.
First of all, I have to say that EGF Academy Camp in Vatra Dornei changed my whole perspective on the game of go, from then my approach to the game and society is totally different, it taught me more than words can say.
Of course, this was not only about the game.
There is a huge difference between studying alone and in a group. It feels better when you are not alone in a foreign country, when you know your peers. Big advantage of that event was to overcome the fear of expressing, or timidness. My point here is very simple: the atmosphere. That is what motivates teens to gather at tournamets, camps etc.
Youth includes people aged from 6 to 25 years. Surely a 10-year-old kiddo's vision differs from a 22-year-old student's one. That's why we should look into each category and see what we can get out of it.
We are not 9 years old and probably we forgot what exactly motivates kids and keeps them in this activity. I teach and I am in touch with many kids aged 7-20, and I myself am 17, so I will write our opinion in the following way. I asked them some questions which are presented below, with the most often answers.
1. What motivates you to play on tournaments?
Group 7-10 y. o. (13 kids – 10-20kyu) - A

Unsuprisingly, most of the kids are motivated to go to tournaments to hang out with the others and because they like the game as such. Then there comes improving because they „meet and watch stronger players“ (it seems like they really respect and look up to them). The third reason is traveling.

What do these facts mean to us?
First of all, if there is someone trying to popularize go among young kids, always tell the interested one to take his friends the next time. It's more likely for them to stay interested in the game if they are together.
I found it interesting how they were very impressed by stronger and a bit older kids. This only means that we should organize some events which includes both, strong and weak. I will explain this in detail in the last answer.
The last reason only confirms that the kids already like the idea of Saijo Cup!

Group 13-19 (10kyu-1dan) - B
Improvement and meeting friends.

2. Do your parents support you?
Both groups
I've seen some concerns about this question here. So I wanted to see what's the situation here in Croatia, at least.
I found out that there are 2 out of 17 parents who don't know what go is. The others know and sometimes play with their kids. All of them support their children and would let them go to international tournaments with their coach. At least 5 are willing to drive to tournaments, if necessary.

3. How much does the prize matter for you (1-10)?
I was hoping to see some correlation with age but this came out as a very subjective question.
Most of the youngsters would really like to get a prize, or at least to go to the stage.
This is for sure a very important part of the tournament. I think that the following prizes are required: The youngest player, Players with all and all-1 wins, The best single and double digit kyu player, The best girl, The best 20kyu, Player with 0 wins. It is enough to give them a wooden medal, some sweets, or at least a diploma. The important thing is that they are invited to the stage.

4. What did you/didn't you like at the EYGC in Kiev?

This was the first EYGC that even 8 kids from Croatia played at. :cool:

Group A
I got a feedback that they wanted to play more games and really liked to watch stronger players.
Group B
They liked the atmosphere and movies broadcasting. They missed lectures and this leads us to the last question.

5. What's the most interesting side event you can think of?
Group A

Go included
Kids are mostly up to free games. Supposing they don't speak English very well, they'd probably prefer playing more games with the kids their strenght to pro lectures or analysis. Some of them would like tsumego competition, and the minority simul games.

According to this, the first thing we should enable are the boards and stones in the place where they could play non-tournament games. To prevent the chaos, discipline could be set by making a Marathon tournament, or a tournament on 13x13. I propose this event for this age group during the whole tournament (in case it is the Marathon one) or on the 2nd day evening.
What they did in Oberhof with a tsumego sheet at the opening ceremony was a great idea! According to the kids' strength, we can bring some sheets and tell them to solve it until Saturday evening and then give some prizes for that also.

Non-go activities
We should remember that kids like to run and are kind of hyped all the time. This is only regarding the venue, we should choose it bearing this in mind (possibly a place with a park nearby, not near the nursing home or so).

Group B
Since older kids speak English, they are looking forward to pro lectures the most. They would also like to play Blitz.
If the tournament lasts for 3 days, I guess Saturday evening is the best time to organise such an event, probably in 2 or 3 groups.

There are also some ideas about combining stronger and weaker players:
1) Stronger players play a simul against weaker ones, all at once.
2) Mashed Pair Go – The difference between ranks in a pair is more or equal to 12.

If you are interested in any of above, I would like to be the organizer.
For Vatra Dornei, I can prepare tsumego if necessary.

I am looking forward to all the events and if you need any kind of non-proffesional help, I'm here!
Best regards to all!

Mirta Medak


This post by Mirta Medak was liked by 5 people: dfan, Elom, Marcel Grünauer, Waylon, yakcyll
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 Post subject: Re: New project for youth in Europe
Post #36 Posted: Mon Nov 05, 2018 2:43 am 
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Amazing feedback, Mirta, me very happy:)


This post by Catalin Taranu was liked by: Mirta Medak
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 Post subject: Re: New project for youth in Europe
Post #37 Posted: Mon Nov 05, 2018 5:34 am 
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I see that there is a youth tournament planned in Vienna as well. Since I live there, I might be able to help.

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 Post subject: Re: New project for youth in Europe
Post #38 Posted: Mon Nov 05, 2018 8:27 am 
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Marcel Grünauer wrote:
I see that there is a youth tournament planned in Vienna as well. Since I live there, I might be able to help.


Hi Marcel, this is great. Viktor Lin and Li Ting are both in the international team of organizers and you will surely work with them.
You can choose to limit yourself at the local effort , or join the bigger team. By now i think i can define the philosophy behind this international team pretty well:
- Anyone who likes the goal of the project is free to join, just write me a mail and i will add you to the mailing list
- There is no obligation, people support the project activities when they have the time and their skills match the required ability to do a certain thing that is needed. I consider myself the only one responsible to work constantly on the project, for at least three years from now
- As part of the team you will receive regular info about the progress or regress of the project. When something is needed i will call out to the team. You don't need to answer my mails if you
don't want to, you can join the discussions at any point you like, you can add new proposals, initiatives at any point.
- At a later, more advanced stage, i hope to find the resources to pay people for some specific jobs ( like website update and maintenance) . For now this is the only way i can think of that has a chance to work.

You can basically view this team as a communication network that keeps the information moving, so that volunteers can step in when it's needed.

Catalin

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