Hi all!
I created this site for improving in Go. Here is the link and you can find all informations there.
https://sites.google.com/view/5minutesbaduk/home
Feedback pretty much needed.
Thank You
A new site for teaching Go
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BlindGroup
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Re: A new site for teaching Go
Did you create all of the video content? If so, wow, that's quite a bit of work!Fllecha wrote:Hi all!
I created this site for improving in Go. Here is the link and you can find all informations there.
https://sites.google.com/view/5minutesbaduk/home
Feedback pretty much needed.
Thank You
Only thought immediately is that it might be helpful to provide some text on each page about how the videos are organized.
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Re: A new site for teaching Go
I looked at the 4-4 point joseki video and have some suggestions:
- Make sure the video is properly cropped, noone needs to see your browser or your taskbar, the same goes probably for the variation tree as well. Its a go video, there is little need for much more than the go board.
Content wise:
- Saying that the knight's move is chosen at least in 99% of cases is probably wrong regardless of which year you talk about, but especially in the post AlphaGo world.
- I have never heard someone make the distinction between answer and pincer, most people would consider playing a pincer an answer to the approach.
Also there seems to be a bit of a disconnect between the presented content and the target audience:
If you target the video at DDKs:
- ALWAYS say why/when to choose a certain joseki. Evaluating positions is hard at any level, so beginners will greatly appreciate when you tell em when to play something not just what to play.
- No need to cover the two space high pincer, this is really rare at that level.
- Some variations you should teach: The kick and the jumping out from a one space low pincer(that at least gets a mention). They are common enough that they warrant inclusion.
- Also you should have explained what to do after black pushes down instead of extending. You say he can't (you are right) but it happens extremely frequently and the punishment is not easy to find, but easy to execute.
If you target the video at SDKs:
- Include some more modern variations, the slide has been mostly replaced by the attach.
- Also for SKDs you can get a bit more in depth, as they will likely have seen the basic sequences at one point or another.
I think generally if you make videos like this it would be to your advantage to focus more on modern developments. The "old" variations already have quite some coverage (I think Nick Sibicky alone has more than 5 hours covering joseki for DDK level) but newer stuff is still not covered as much, so you might find a less saturated "market" there.
Anyways, good luck with your content creation.
- Make sure the video is properly cropped, noone needs to see your browser or your taskbar, the same goes probably for the variation tree as well. Its a go video, there is little need for much more than the go board.
Content wise:
- Saying that the knight's move is chosen at least in 99% of cases is probably wrong regardless of which year you talk about, but especially in the post AlphaGo world.
- I have never heard someone make the distinction between answer and pincer, most people would consider playing a pincer an answer to the approach.
Also there seems to be a bit of a disconnect between the presented content and the target audience:
If you target the video at DDKs:
- ALWAYS say why/when to choose a certain joseki. Evaluating positions is hard at any level, so beginners will greatly appreciate when you tell em when to play something not just what to play.
- No need to cover the two space high pincer, this is really rare at that level.
- Some variations you should teach: The kick and the jumping out from a one space low pincer(that at least gets a mention). They are common enough that they warrant inclusion.
- Also you should have explained what to do after black pushes down instead of extending. You say he can't (you are right) but it happens extremely frequently and the punishment is not easy to find, but easy to execute.
If you target the video at SDKs:
- Include some more modern variations, the slide has been mostly replaced by the attach.
- Also for SKDs you can get a bit more in depth, as they will likely have seen the basic sequences at one point or another.
I think generally if you make videos like this it would be to your advantage to focus more on modern developments. The "old" variations already have quite some coverage (I think Nick Sibicky alone has more than 5 hours covering joseki for DDK level) but newer stuff is still not covered as much, so you might find a less saturated "market" there.
Anyways, good luck with your content creation.
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Bill Spight
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Re: A new site for teaching Go
Coming up with an English term for that kind of play is not easy. I will usually call it a response, as in keima response or one space response. But I won't just use response or respond by itself.jlt wrote:(I've already heard In Seong Hwang use the expression "answer or pincer" but maybe this is not commonly used.)
The Adkins Principle:
At some point, doesn't thinking have to go on?
— Winona Adkins
Visualize whirled peas.
Everything with love. Stay safe.
At some point, doesn't thinking have to go on?
— Winona Adkins
Visualize whirled peas.
Everything with love. Stay safe.
- EdLee
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Hi Fllecha, (same reply as in the other thread )
Congrats. You did a lot of work to put all these videos together.
I can see your passion in Go.
This advice -- SET AUDIO VOLUME TO 100% -- is questionable:
you don't know your viewer's audio situation.
If they are using earphones and set the volume to 100% as you suggest,
you have no way too tell if the volume is too high for their eardrums!!
A much more sensible approach is just record your videos at a reasonable input volume, and let the viewer figure out their own preferred volume.
Congrats. You did a lot of work to put all these videos together.
I can see your passion in Go.
This advice -- SET AUDIO VOLUME TO 100% -- is questionable:
you don't know your viewer's audio situation.
If they are using earphones and set the volume to 100% as you suggest,
you have no way too tell if the volume is too high for their eardrums!!
A much more sensible approach is just record your videos at a reasonable input volume, and let the viewer figure out their own preferred volume.