66. Shaddy(1d) vs. Chew Terr(5k)

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66. Shaddy(1d) vs. Chew Terr(5k)

Post by Shaddy »

I'm playing a game with Chew Terr in which he'll take black with reversed komi. This will be an open game, so we'll be free to read each other's (and observers'?) comments. If you are an observer and don't want me to read your comments or just want to make me crazy and paranoid, please make a note.

Click Here To Show Diagram Code
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$$ ---------------------------------------[/go]
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Re: 66. Shaddy(1d) vs. Chew Terr(5k)

Post by Chew Terr »

Click Here To Show Diagram Code
[go]$$B
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$$ ---------------------------------------[/go]


Hey again, all. This is where I would introduce myself, but you've probably seen my introduction before, as this isn't my first rodeo (I can't help it, that phrase amuses me). I'm currently 5k, so this should be an exciting game from my perspective. I just need to play normally, and not let my opponent scare me. Similarly to how I played black against Fwiffo, I intend to play the the Kobayashi Opening. That is, if my opponent plays star points. If not, I'll decide how to respond based on where the stones are.


As Shaddy said, we will read all comments that are not specifically marked 'For observers only' and whatnot. Thank you for the game, Shaddy!
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Re: 66. Shaddy(1d) vs. Chew Terr(5k)

Post by Shaddy »

Click Here To Show Diagram Code
[go]$$W
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$$ ---------------------------------------[/go]

Shaddy has been struck by a fey mood!
You win ten cookies if you understand that reference. I'm planning on playing the Great Wall to intimidate Chew. If you are Chew, be intimidated. Rawr.
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Re: 66. Shaddy(1d) vs. Chew Terr(5k)

Post by Chew Terr »

Click Here To Show Diagram Code
[go]$$W
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
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$$ ---------------------------------------[/go]


A friend of mine will be telling me I've already lost, as Tengen = game. However, I may as well play it out, and see what happens. New plan! As my opponent wants influence and to start fights, I'm going to try less to get moyos, and instead take a corner. Starting in the center is good for fighting and moyobusting, so I'll take points where I know they'll be. As for fights, I've played enough Ogre Battle to know what to do ("Fight it out!"). At this point I'm not worried about my opponent taking points in the middle, because tengen is a very inefficient way to do that.


edit: Thanks, Red =D
Last edited by Chew Terr on Mon Aug 02, 2010 7:14 pm, edited 1 time in total.
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Re: 66. Shaddy(1d) vs. Chew Terr(5k)

Post by Redundant »

Chew is very confident, playing a white stone ...

Also, Dwarf Fortress.
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Re: 66. Shaddy(1d) vs. Chew Terr(5k)

Post by Dusk Eagle »

I must say, Shaddy playing tengen here amuses me. I guess you can't rely on book knowledge here, Chew.
We don't know who we are; we don't know where we are.
Each of us woke up one moment and here we were in the darkness.
We're nameless things with no memory; no knowledge of what went before,
No understanding of what is now, no knowledge of what will be.
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Re: 66. Shaddy(1d) vs. Chew Terr(5k)

Post by Shaddy »

Click Here To Show Diagram Code
[go]$$W
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$$ ---------------------------------------[/go]

Tengen, an inefficient way to take points in the center? I will disabuse you of that notion. Anyway, great wall time. I like that 3-3 was played, because it goes perfectly with my idea to take influence.
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Re: 66. Shaddy(1d) vs. Chew Terr(5k)

Post by Numsgil »

Shaddy wrote:
I'm planning on playing the Great Wall to intimidate Chew.


Yes! I was actually thinking of doing this in my malkovich game but I chickened out. This will be a fun game.
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Re: 66. Shaddy(1d) vs. Chew Terr(5k)

Post by topazg »

Come on then, let's fight says I!

This is my idea of fun anyway, probably not Chew's ;)

Click Here To Show Diagram Code
[go]$$W
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$$ ---------------------------------------[/go]
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Re: 66. Shaddy(1d) vs. Chew Terr(5k)

Post by Li Kao »

Why are you using spoilers at all when it's an open game?

Let's see if b allows w to complete the wall.
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Re: 66. Shaddy(1d) vs. Chew Terr(5k)

Post by Loons »

Chew, you just have to stop him from claiming a workshop and he'll go mad...

Anyway, I'm sure I saw a KGS+ lecture where Tengen was talked about, in that its meaning wasn't a stake in points in the centre, but aside from effecting ladder joseki, was generally useful in reducing large opposing frameworks. Though maybe the meaning changes when you complete your tengen fuseki with a great wall ...
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Re: 66. Shaddy(1d) vs. Chew Terr(5k)

Post by Harleqin »

Loons wrote:Tengen [...] effecting ladder joseki [...]


Huh? Au contraire: if there is a stone at tengen, the opponent will always try to avoid ladders.
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Re: 66. Shaddy(1d) vs. Chew Terr(5k)

Post by topazg »

Harleqin wrote:
Loons wrote:Tengen [...] effecting ladder joseki [...]


Huh? Au contraire: if there is a stone at tengen, the opponent will always try to avoid ladders.


I'm pretty certain this was implicit in the previous post wasn't it? Aside from the a/e-ffect typo anyway...
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Re: 66. Shaddy(1d) vs. Chew Terr(5k)

Post by Loons »

I meant effecting ladder joseki choice (ie no longer viable for Tengen's opponent), rather than affecting ladder joseki.


Edit: Oops, got my affects and effects mixed up. Cue muttering about family history of dyslexia. I'll leave the mistake for your posts' context.
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Re: 66. Shaddy(1d) vs. Chew Terr(5k)

Post by Harleqin »

topazg wrote:
Harleqin wrote:
Loons wrote:Tengen [...] effecting ladder joseki [...]


Huh? Au contraire: if there is a stone at tengen, the opponent will always try to avoid ladders.


I'm pretty certain this was implicit in the previous post wasn't it? Aside from the a/e-ffect typo anyway...


It is funny how such a "minor" spelling error can almost reverse the meaning, isn't it? :twisted:

For reference: http://www.wsu.edu/~brians/errors/affect.html.
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