This sounds very asian to me.PatD wrote: After showing a game (which is very similar to the one I attached in this post), the professional pointed to move mistakes, but I did not get any big (excuse the pun) picture assessment of what is wrong with my game. So in essence, the advice I got was to keep doing life and death and play more games.
No rules of thumb, principles, heuristics or "why". Just what is wrong and maybe what a better choice is.
And that way of teaching is not limited to go.