10 Psychological principles in winning a game
-
kyulearner
- Dies in gote
- Posts: 59
- Joined: Fri Apr 27, 2018 11:14 pm
- Rank: 4kyu
- GD Posts: 0
- Has thanked: 5 times
- Been thanked: 18 times
10 Psychological principles in winning a game
I found a interesting article in a Japanese website. I takes up 10 principles in winning a game. (/) states English translations of a single Japanese word or phrase.
1. Your worst enemy is your unsettled heart/mind, be decisive in your plan/what you want to do.
2. Play freely on where you want to play
3. Don't shrivel/be shy against a bully/overplay, you have courage
4. Don't shrivel/stiffen up, don't try too hard, play flexibly
5. Don't take your opponent too lightly, he is good/strong
6. Throw away your feeling of frustration/regret
7. Be aware of your impatience, have confidence in your game/position
8. Desperately read out the moves when going for the final kill
9. Rich man do not profit/take too much points, do not fight
10. Do not think you have won until the game has ended
They say the source is a book called 囲碁の心理学的上達法 Psychological Approach to Improvement in Go by Hayashi Naomichi.
All of them fits how I lose a game, especially 6, where I keep on playing a new game out of frustration that I have just lost a game, and lose again.
1. Your worst enemy is your unsettled heart/mind, be decisive in your plan/what you want to do.
2. Play freely on where you want to play
3. Don't shrivel/be shy against a bully/overplay, you have courage
4. Don't shrivel/stiffen up, don't try too hard, play flexibly
5. Don't take your opponent too lightly, he is good/strong
6. Throw away your feeling of frustration/regret
7. Be aware of your impatience, have confidence in your game/position
8. Desperately read out the moves when going for the final kill
9. Rich man do not profit/take too much points, do not fight
10. Do not think you have won until the game has ended
They say the source is a book called 囲碁の心理学的上達法 Psychological Approach to Improvement in Go by Hayashi Naomichi.
All of them fits how I lose a game, especially 6, where I keep on playing a new game out of frustration that I have just lost a game, and lose again.
- tchan001
- Gosei
- Posts: 1582
- Joined: Wed Apr 21, 2010 6:44 pm
- GD Posts: 1292
- Location: Hong Kong
- Has thanked: 54 times
- Been thanked: 534 times
- Contact:
Re: 10 Psychological principles in winning a game
Also check out the ten golden rules of go.
https://senseis.xmp.net/?TheTenGoldenRulesList
https://tchan001.wordpress.com/2012/04/ ... les-of-go/
https://senseis.xmp.net/?TheTenGoldenRulesList
https://tchan001.wordpress.com/2012/04/ ... les-of-go/
http://tchan001.wordpress.com
A blog on Asian go books, go sightings, and interesting tidbits
Go is such a beautiful game.
A blog on Asian go books, go sightings, and interesting tidbits
Go is such a beautiful game.
- MikeKyle
- Lives with ko
- Posts: 205
- Joined: Wed Jul 26, 2017 2:27 am
- Rank: EGF 2k
- GD Posts: 0
- KGS: MKyle
- Has thanked: 49 times
- Been thanked: 36 times
Re: 10 Psychological principles in winning a game
Really appreciate this. Poor application of the principles in this list cost me so many games lately.
There is an interesting relationship between 9 and 10. Specifically for myself I would add another which is implied by these two:
-if you think you're ahead, build this into your strategy appropriately but do not think you can relax until the count.
Ie. Don't pick fights, but don't play slack either.
There is an interesting relationship between 9 and 10. Specifically for myself I would add another which is implied by these two:
-if you think you're ahead, build this into your strategy appropriately but do not think you can relax until the count.
Ie. Don't pick fights, but don't play slack either.
- Ember
- Lives with ko
- Posts: 286
- Joined: Sun May 09, 2010 5:32 am
- Rank: EGF 3-4k - KGS 2-3k
- GD Posts: 0
- Online playing schedule: A schedule..? When hell freezes over... maybe. ^^;
- Location: Germany
- Has thanked: 146 times
- Been thanked: 81 times
Re: 10 Psychological principles in winning a game
I often feel that some of these principles are harder to learn than the game itself.. 
-
Schelliepellie
- Beginner
- Posts: 5
- Joined: Fri Jan 03, 2020 6:27 am
- Rank: OGS 10 kyu
- GD Posts: 0
- KGS: Suigetsu
- OGS: schelliepellie
- Online playing schedule: Whenever I can.
- Has thanked: 7 times
- Been thanked: 1 time
Re: 10 Psychological principles in winning a game
Not getting frustrated is by far my biggest obstacle of improvement. Infact I feel like I would've been atleast 4-5 stones stronger than I am now just by virtue of losing my temper too much. This single psychological issue is the root cause for all symptoms I experience: playing too fast, playing too many games in a row because I don't want to lose another one, which makes me lose ofcourse, overplaying, the list goes on.
Ofcourse this is not something directly related to go but a game like this is sure to bring it to attention.But that's something I am activiely working on, after all go is just a mirror in that sense
Ofcourse this is not something directly related to go but a game like this is sure to bring it to attention.But that's something I am activiely working on, after all go is just a mirror in that sense
- jlt
- Gosei
- Posts: 1786
- Joined: Wed Dec 14, 2016 3:59 am
- GD Posts: 0
- Has thanked: 185 times
- Been thanked: 495 times
Re: 10 Psychological principles in winning a game
One thing I did was to play on different servers: KGS, IGS, OGS, Fox, Tygem. For some reason, I feel less pressure on some servers that others, but the server on which I am the most relaxed changes from time to time.
- Knotwilg
- Oza
- Posts: 2432
- Joined: Fri Jan 14, 2011 6:53 am
- Rank: KGS 2d OGS 1d Fox 4d
- GD Posts: 0
- KGS: Artevelde
- OGS: Knotwilg
- Online playing schedule: UTC 18:00 - 22:00
- Location: Ghent, Belgium
- Has thanked: 360 times
- Been thanked: 1021 times
- Contact:
Re: 10 Psychological principles in winning a game
Unsollicited advice alert!Schelliepellie wrote:Not getting frustrated is by far my biggest obstacle of improvement. Infact I feel like I would've been atleast 4-5 stones stronger than I am now just by virtue of losing my temper too much. This single psychological issue is the root cause for all symptoms I experience: playing too fast, playing too many games in a row because I don't want to lose another one, which makes me lose ofcourse, overplaying, the list goes on.
Ofcourse this is not something directly related to go but a game like this is sure to bring it to attention.But that's something I am activiely working on, after all go is just a mirror in that sense
Frustration = "self image" - "actual results"
By virtue of this equation, there are two ways to lower frustration:
1) lower your self image
2) improve your actual results
Usually, people respond to their frustration by studying more. This tends to boost self image more than actual game results, increasing frustration.
To boost your game results, apply fighting spirit, manage time and count liberties, especially towards the end.
Good luck!
-
Jæja
- Dies in gote
- Posts: 61
- Joined: Thu Oct 31, 2019 2:42 am
- GD Posts: 0
- Universal go server handle: Jæja
- Has thanked: 12 times
- Been thanked: 18 times
Re: 10 Psychological principles in winning a game
I'm going to apply this equation throughout my entire lifeKnotwilg wrote:Frustration = "self image" - "actual results"
-
TheLemon
- Beginner
- Posts: 10
- Joined: Tue Feb 25, 2020 3:50 am
- Rank: Low dan
- GD Posts: 0
- Has thanked: 1 time
- Been thanked: 1 time
Re: 10 Psychological principles in winning a game
5 is important, if you play like you should simply win because of a rank difference it is easy to get into trouble.
Triangular Go: http://triangulargo.club/
- Bonobo
- Oza
- Posts: 2223
- Joined: Fri Dec 23, 2011 6:39 pm
- Rank: OGS 9k
- GD Posts: 0
- OGS: trohde
- Universal go server handle: trohde
- Location: Germany
- Has thanked: 8262 times
- Been thanked: 924 times
- Contact:
Re: 10 Psychological principles in winning a game
It’s originally a Go proverb, “A rich person shouldn’t look for a fight”, and I totally agree with it: It means that when you’re already winning, you shouldn’t take risks—after all we all know how it is to lose a won game, no? If you’re clearly leading, play “conservatively”: repair the holes, secure and close the borders, but don't get greedy to get even more, it might kill you.blackwing wrote:I agree with all those except 9.
But yeah, easier to say than to play, eh? I for one am still learning to count (i.e. being less lazy) … and I still often don’t know (because I didn’t count) whether I have lost or won until the game’s over.
“The only difference between me and a madman is that I’m not mad.” — Salvador Dali ★ Play a slooooow correspondence game with me on OGS? 
