Life & Death Encyclopedia Problems

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topazg
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Re: Life & Death Encyclopedia Problems

Post by topazg »

How about?

Click Here To Show Diagram Code
[go]$$Bcm1
$$|--------
$$|.41.2...
$$|3..XO...
$$|.XXOO...
$$|.5O,....
$$|..O.....
$$|........
$$|........[/go]


Click Here To Show Diagram Code
[go]$$Bcm1
$$|--------
$$|.a142...
$$|3.5XO...
$$|.XXOO...
$$|.bO,....
$$|..O.....
$$|........
$$|........[/go]


Click Here To Show Diagram Code
[go]$$Bcm1
$$|--------
$$|..162...
$$|354XO...
$$|.XXOO...
$$|.7O,....
$$|..O.....
$$|........
$$|........[/go]
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Re: Life & Death Encyclopedia Problems

Post by Bill Spight »

SoDesuNe wrote:Problem 127:
Click Here To Show Diagram Code
[go]$$Bcm1
$$|------
$$|.O.XO.
$$|...XO.
$$|XX.XO.
$$|OX.XO.
$$|OOOOO.
$$|......[/go]


Click Here To Show Diagram Code
[go]$$Bcm1
$$|------
$$|5O4XO.
$$|.1.XO.
$$|XX3XO.
$$|OX2XO.
$$|OOOOO.
$$|......[/go]


Ko (actually it's bent-four-in-the-corner, right? So this should be dead?).

Click Here To Show Diagram Code
[go]$$Bcm1
$$|------
$$|.O3XO.
$$|542XO.
$$|XX.XO.
$$|OX1XO.
$$|OOOOO.
$$|......[/go]


Seki.




Click Here To Show Diagram Code
[go]$$Bcm1
$$|------
$$|.O3XO.
$$|4.2XO.
$$|XX.XO.
$$|OX1XO.
$$|OOOOO.
$$|......[/go]


Dead.

Click Here To Show Diagram Code
[go]$$Bcm1
$$|------
$$|.O.XO.
$$|...XO.
$$|XX.XO.
$$|OX1XO.
$$|OOOOO.
$$|......[/go]


Usually this will be the place to tenuki, as the local temperature has dropped.

Click Here To Show Diagram Code
[go]$$Wcm1
$$|------
$$|.O3XO.
$$|.21XO.
$$|XX.XO.
$$|OXXXO.
$$|OOOOO.
$$|......[/go]


This is normal if White makes the next local play. Either player can make seki or a throw-in ko. (OC, much depends upon the ko threat situation. :))

As a life and death problem, however, this is the main line:

Click Here To Show Diagram Code
[go]$$Bcm1
$$|------
$$|.O.XO.
$$|3.2XO.
$$|XX.XO.
$$|OX1XO.
$$|OOOOO.
$$|......[/go]


Seki.

After the normal play for B3,

Click Here To Show Diagram Code
[go]$$Bcm1
$$|------
$$|.O.XO.
$$|432XO.
$$|XX.XO.
$$|OX1XO.
$$|OOOOO.
$$|......[/go]


White can make an approach ko. :)
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SoDesuNe
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Re: Life & Death Encyclopedia Problems

Post by SoDesuNe »

Yeah, it seems you both have a point here : D

White's 4h move in problem 157 is neat, it makes perfect sense, when you see it but I would had never thought of it by myself. So, still blind spots to work on, Black's 3rd move in problem 2.136 was also hidden for me - somehow : /
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Re: Life & Death Encyclopedia Problems

Post by Wildclaw »

SoDesuNe wrote:Problem 2.136
Click Here To Show Diagram Code
[go]$$Bcm1
$$|--------
$$|........
$$|...XO...
$$|.XXOO...
$$|..O,....
$$|..O.....
$$|........
$$|........[/go]



This is actually a rather interesting shape.

The strongest white resistance after black 1 is the white placement at A18. Black lives barely by squeezing the two white stones.

Click Here To Show Diagram Code
[go]$$Bcm1
$$|--------
$$|56184...
$$|239XO...
$$|7XXOO...
$$|.0O,....
$$|..O.....
$$|........
$$|........[/go]


If black makes the mistake of making the following exchange however, the position turns into a ko as black no longer has the liberties needed to squeeze the two white stones as shown above.

Click Here To Show Diagram Code
[go]$$Bcm1
$$|--------
$$|........
$$|...XO...
$$|.XXOO...
$$|.1O,....
$$|.2O.....
$$|........
$$|........[/go]
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Cassandra
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Re: Life & Death Encyclopedia Problems

Post by Cassandra »

SoDesuNe wrote:post scriptum:

Problem 3.128:
Click Here To Show Diagram Code
[go]$$Bcm1
$$|--------
$$|..O.....
$$|...X....
$$|.XXOO.O.
$$|..O,....
$$|..O.....
$$|........[/go]


I think this is strange ^^

Click Here To Show Diagram Code
[go]$$Bcm1
$$|--------
$$|41O5....
$$|a23X....
$$|.XXOO.O.
$$|..O,....
$$|..O.....
$$|........[/go]


If White fills at :b1: Black 'a' allows two ways to get a second eye.

Click Here To Show Diagram Code
[go]$$Bcm1
$$|--------
$$|.1O23...
$$|..5X4...
$$|.XXOO.O.
$$|..O,....
$$|..O.....
$$|........[/go]


Also two ways to get two eyes.

Your hidden sequence is not correct.
Click Here To Show Diagram Code
[go]$$Bcm1
$$|--------
$$|O7OX....
$$|.OXX....
$$|.XXOO.O.
$$|.6O,....
$$|..O.....
$$|........[/go]

:w6: results in Ko.

Click Here To Show Diagram Code
[go]$$Bcm1
$$|--------
$$|4XO.....
$$|3O5X....
$$|6XXOO.O.
$$|..O,....
$$|..O.....
$$|........[/go]

Click Here To Show Diagram Code
[go]$$Bcm7
$$|--------
$$|O.O5....
$$|.OXX4...
$$|OXXOO.O.
$$|31O,....
$$|.2O.....
$$|........[/go]

Double-Ko is the correct solution.
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Re: Life & Death Encyclopedia Problems

Post by EricBackus »

Cassandra wrote:
SoDesuNe wrote:post scriptum:

Problem 3.128:
Click Here To Show Diagram Code
[go]$$Bcm1
$$|--------
$$|..O.....
$$|...X....
$$|.XXOO.O.
$$|..O,....
$$|..O.....
$$|........[/go]


I think this is strange ^^

Click Here To Show Diagram Code
[go]$$Bcm1
$$|--------
$$|41O5....
$$|a23X....
$$|.XXOO.O.
$$|..O,....
$$|..O.....
$$|........[/go]


If White fills at :b1: Black 'a' allows two ways to get a second eye.

Click Here To Show Diagram Code
[go]$$Bcm1
$$|--------
$$|.1O23...
$$|..5X4...
$$|.XXOO.O.
$$|..O,....
$$|..O.....
$$|........[/go]


Also two ways to get two eyes.

Your hidden sequence is not correct.
Click Here To Show Diagram Code
[go]$$Bcm1
$$|--------
$$|O7OX....
$$|.OXX....
$$|.XXOO.O.
$$|.6O,....
$$|..O.....
$$|........[/go]

:w6: results in Ko.

Click Here To Show Diagram Code
[go]$$Bcm1
$$|--------
$$|4XO.....
$$|3O5X....
$$|6XXOO.O.
$$|..O,....
$$|..O.....
$$|........[/go]

Click Here To Show Diagram Code
[go]$$Bcm7
$$|--------
$$|O.O5....
$$|.OXX4...
$$|OXXOO.O.
$$|31O,....
$$|.2O.....
$$|........[/go]

Double-Ko is the correct solution.


The double-ko solution does live, but there is also a solution to this problem which doesn't require a double ko. It starts with a different first move:

Problem 3.128:
Click Here To Show Diagram Code
[go]$$Bcm1
$$|--------
$$|54O3....
$$|.1.X2...
$$|.XXOO.O.
$$|..O,....
$$|..O.....
$$|........[/go]


Problem 3.128:
Click Here To Show Diagram Code
[go]$$Bcm1
$$|--------
$$|XOOX....
$$|8X9XO...
$$|7XXOO.O.
$$|.6O,....
$$|..O.....
$$|........[/go]

White can't connect, so black lives. I think this is better than double-ko, since double-ko can provide an infinite supply of ko threats to the opponent.

Problem 3.128:
Click Here To Show Diagram Code
[go]$$Bcm1
$$|--------
$$|XOOX....
$$|6X.XO...
$$|7XXOO.O.
$$|..O,....
$$|..O.....
$$|........[/go]

If white connects in the corner, black captures. Even though this looks like bent-4, and White can try to make it ko, White will fail because black has too many outside liberties. Again, this seems better than double-ko.
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Re: Life & Death Encyclopedia Problems

Post by Cassandra »

@ EricBackus:

The double-ko solution does live, but there is also a solution to this problem which doesn't require a double ko. It starts with a different first move:

Problem 3.128:
Click Here To Show Diagram Code
[go]$$Bcm1
$$|--------
$$|54W3....
$$|.1.X2...
$$|.XXOO.O.
$$|..O,....
$$|..O.....
$$|........[/go]


IF Black answers White's first move at the marked spot with 4, the correct sequence ends with Double-Ko. That's what I wanted to show.

Usually Black's answer at the 2-2-point is not shown in the books. This may be due to the "inheritance" of one of the mistakes in Cho Chikun's Encyclopedia (at least the disk version). The sequence there ends with move :w8: and the remark "Ko".

It goes without saying that this mistake had been made by one of the ghostwriters, not by Cho Chikun himself. Perhaps this ghostwriter didn't recognize that Black's group has two outside liberties.

But from the very beginning, the pivotal White move here is not the correct one to start the handling of this standard corner postition.
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Igo Hatsuyōron #120 (really solved by KataGo)
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