What I meant was that there are a plenty of lessons out there that teach how to compute endgame values, ko values (as in the size of the ko threats needed in principle) or some generic exchanges by taking into account the number of moves being played -- without invoking miai counting. I'd link some online lessons but it takes time to find and it is never really presented with any pretense of mathematical rigor. I remember some lectures of Guo Juan on big endgames, I have also learned a lot from her associates(?) Mingjiu and Jiuju because the three used to (and maybe still) give free lectures on Sundays that sometimes ventured into ko fights from real games. Michael Redmond also ventures into move values all the time but I have seen him mention miai counting, not sure if that is replies to the audience or if he is a (not so) secret practitioner. Because I mentioned ko I felt need for some example involving ko but I might just have left it at "you can easily find very good lessons on calculating move values that never invoke the miai method under any name".dhu163 wrote:I'm curious as to what you mean because I am partway through writing a paper on how to play a simple ko optimally(with some assumptions) that is more realistic than Tavernier's BGJ article. I am quite pleased to have solved and proved the problem when I thought it might not be solvable, so I hope it isn't well known.kvasir wrote:Including how to handle ko's and ko threats.
I find such lessons to be very similar to your example (as understood by me): you read the likely lines for black and white, then update for possibility of tenuki which means accounting for the average of two options at some depths. The value stated at the top-level always seems to use the convention of "x in sente / gote". Many endgames over 10-12 pts tends to be too complicated to do exactly (if they involve multiple tenuki), and in that case is often more about timing than the exact value. These are never calculated exactly and the same applies for anything that is clearly biggest or clearly sente, it is not calculated because it is just played.
I have never found good systematic studies on ko fights. It sometimes seem like pros have a new way to fight a ko every now and then. With the latest bots we can easily confirm that famous players were mistaken at times.