It seems you were ahead of me!Did Behind the scenes of some endgame tesuji move us in the direction of a full English breakfast at all?
Is a full go breakfast one with black pudding and white pudding?
It seems you were ahead of me!Did Behind the scenes of some endgame tesuji move us in the direction of a full English breakfast at all?
I definitely find the living problems harder than the killing problems! So maybe I just take more care with them to compensate. Also I think that the increased difficulty most often manifests in it being hard to find a potential solution in the first place, but once I find a candidate variation I may be more likely to make a mistake of the form "This must kill, oh, whoops" rather than "This must live, oh, whoops."hl782 wrote:It's fascinating to me how your accuracy rate is rather consistent throughout the book. I remember clocking in around 10%+ accuracy higher on the 5 moves to kill than the 5 moves to live problems.
Well, probably not! But honestly after a few decades of studying both chess and Go I've become pretty wary of any "if I just studied in this other way I'd improve much faster" thoughts. I also have a feeling that what works best varies a lot from person to person.John Fairbairn wrote:I wonder, I wonder. Do we learn them properly?
I don't think it's gaming the system. Self-promotion is a part of the system.dfan wrote:I appreciate your confidence in me! But the highest rank I feel I could possibly "really" be is 2k, plus I underperform in over-the-board play. I don't want to game the system to try get my rank up and deprive some stronger players of the opportunity to play each other. I'm happy to just play the games that I'm naturally assigned and I'll do how I do.
I've never understood the point of tournaments played with fair handicap. Instead of testing who's the strongest player, you're just testing who's got the most inaccurate rank. (I'm fine with handicaps for social games. I don't mind too much either way.)dfan wrote:...The US Open was entirely even games (no handicap, full komi) this year, which I thought was great - in my opinion people should play fewer handicap games. (I'll write that whole rant sometime.)
Many McMahon tournaments, at least in Europe, do this. The problem they are trying to solve is that in small tournaments there are usually gaps in the McMahon scores (or few players with the same score) and after a few rounds it is inevitable that players need to be paired across McMahon score and then that players with very different McMahon scores are playing each other. I think H-1 and H-2 are common, I'm not sure but maybe H-2 is more common than H-1. In case of H-2, if a player with a MM score of m needs to be paired with someone with score of m - 2 it is still an even game but but if the player needs to be paired with someone with even less MM score there will be handicap.xela wrote:I think some UK tournaments use handicap = McMahon score difference minus one, so handicaps in later rounds may depend on results of earlier games?
dfan wrote:Overall I had a great time, and I'm not just saying that because I had a good result. It was once again really nice to be surrounded by friends and rivals (and I keep accumulating both) in an atmosphere that's all about Go for a whole week.
Now, off to play some more games...
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2022-11 99.5% 围棋基础训练丛书系列 red (local fights) 5k
2022-10 97.2% You Won't Get Dumber While Thinking 18-20k
2023-04 96.9% 围棋经典手筋3600题 vol 1 (problems 1-834)
2022-10 95.5% Jump Level Up 1
2022-11 95.5% 围棋基础训练丛书系列 orange (capturing races) 5k
2022-10 95.3% Jump Level Up 3
2023-07 95.1% Graded Go Problems for Beginners vol 2
2022-11 95.1% 围棋基础训练丛书系列 purple (life and death) 5k
2022-10 94.8% Jump Level Up 4
2022-10 94.6% Jump Level Up 2
2022-11 93.4% 围棋基础训练丛书系列 red (local fights) 1k
2022-11 92.0% 围棋基础训练丛书系列 purple (life and death) 1k
2022-10 91.9% Jump Level Up 5
2022-11 91.3% 围棋基础训练丛书系列 orange (capturing races) 1k
2022-09 91.0% 围棋快速练习 800 题
2023-04 91.0% 速成围棋专项训练死活1000题 vol 3 (5-1k)
2023-02 90.9% 1001 Life and Death Problems
2023-01 90.8% 囲碁高尾紳路の最強詰碁初級・中級・上級 この一冊で手筋の基本がすべて身につく153題
2023-07 88.4% Graded Go Problems for Beginners vol 3
2022-09 88.0% 1001 Life and Death Problems
2023-01 88.0% 9級から初段までの基本詰碁 : 囲碁 : だれでも楽しめる146題
2022-11 86.7% 围棋基础训练丛书系列 brown (tesuji) 5k
2023-07 86.2% 速成围棋专项训练死活1000题 vol 4 (1d)
2022-10 85.5% You Won't Get Dumber While Thinking 15-17k
2023-04 84.8% 围棋经典手筋3600题 vol 1 (total)
2023-07 77.7% Graded Go Problems for Beginners vol 4
2022-11 75.7% 围棋基础训练丛书系列 brown (tesuji) 1k
2023-08 71.2% You Won't Get Dumber While Thinking 12-14k
2023-04 56.9% 围棋经典手筋3600题 vol 1 (problems 835-1200)
Maybe you should keep track of average time spent per problem as well? Presumably you will get more problems correct if you go slower, or fewer problems correct if you go faster.dfan wrote:One nice thing about keeping formal track of my tsumego book results is that I now have a relatively objective way of measuring the difficulty of various collections. I tend to say things like "I think that book is somewhere between volumes 2 and 3 of Graded Go Problems for Beginners" but now I have actual numbers to back that up.