Some background points first.
No discussions by pros that I've seen waffle on about decimal points. They are trying to see the big picture. The big picture varies greatly according to whether you have near-impeccable technique, as most pros do, or you are an amateur who can't tell his hane from his elbow. Shibano appears to be trying to help the latter group.
Underlying this, I think, is a realisation that even pros are not normally playing against AI. They are playing against other humans with foibles who will have a tendency to make mistakes just as much as they do. As amateurs, we can make that same assumption big time. The loss of a game is nearly always dependent on who made the last mistake, and that mistake is more likely to be because of psychological or environmental factors, such as even what time you went to bed last night.
Also underlying discussions of AI for amateurs by pros is language, not numbers. Here is where Shibano seems to score highly. The present case is one in point.
Recall that josekis, at least in those joseki dictionaries that amateurs used to swear by, were traditionally evaluated in static terms: profit versus thickness, overconcentration, good shape, aji and so on. It seems that this approach has to be thrown out now. It is not the first time we have been in this position. New Fuseki had virtually the same sort of bling effect as AI, and even most pros were at a loss in trying to come to terms with it. One approach was in a book, Integration of Joseki and Fuseki, by Kitani. It was largely ignored, perhaps because he lacked the skill to find the right words for amateurs.
We are now back in that position, except that Shibano seems to have, in my judgement, more aptitude for expressing new ideas.
Obviously, you have to read his whole work to get the true value of those ideas, but the position shown here gives a
flavour of his approach, I think.
Pincer moves such as Black 1 below were traditonally seen as worth playing because they combined a pincer with an extension, yes, but also because they constituted an attack, and so kept the initiative.
- Click Here To Show Diagram Code
[go]$$B
$$ -----------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O . . . . . , . . . . X , X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . 1 . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . O . . |
$$ | . . . O . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ----------------------------------------|[/go]
The expectation was that White had to respond while Black went gaily on attacking, with 4 as below.
- Click Here To Show Diagram Code
[go]$$W
$$ -----------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . 5 . . . . . . . . . . . . . |
$$ | . . . O . . . . . , . . . . X , X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . O . . |
$$ | . . . O . . . . . , . . a 3 1 , . . . |
$$ | . . . . . . . . . . . . 4 . 2 X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ----------------------------------------|[/go]
AI has shot down that notion by playing moves such as White 5. The point appears to be that, if Black continues attacking the White group below, White can cope (sabaki) with moves such as 'a'. The end result appears to be evaluated by AI in a way that Shibano expresses as 'an attack that has no effect' (攻めが利かない). This is a dynamic evaluation rather than the usual static evaluations of josekis. This kind of evaluation is also expressed (in other contexts) by criteria such as 'how might play develop after this?' In other words, evaluating the subsequent play is more important than evaluating what has gone before.
Obviously, it is not literally true to say that the attack above has no effect. It really just means that the effect is nugatory compared to the effect of the tenuki move (5 here). We have a fuseki proverb that tenuki is recommended when the local move is worth X points or less. Various numbers have been suggested for X, but 15 seems a popular one. In any event, AI seems to be acting on some similar principle. Maybe we need to downgrade X. (Rob van Zeijst's QARTS can also be taken into consideration.)
However, a new approach to Black 4 above was conceived some years ago and that was to try Black 1 in the diagram below.
- Click Here To Show Diagram Code
[go]$$B
$$ -----------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O . . . . . , . . . . X , X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . O . . |
$$ | . . . O . . . . . , . . . O O , . . . |
$$ | . . . . . . . . . . . a . . X X . . . |
$$ | . . . . . . . . . . . . 1 . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ----------------------------------------|[/go]
White no longer has free forcing moves against Black ('a' leads to a cut and an unfavourable fight, apparently), and so he is now judged (by some, at least) to be prone to an attack that
does have an effect. One example given is where White is driven upwards, allowing Black to enclose on the right side while continuing an attack. Even without that, it becomes hard for White to invade on the right side.
The latest thinking appears to be that, if pincered, White will avoid playing as in the previous diagram, but will tenuki even earlier, as in the next diagram.
- Click Here To Show Diagram Code
[go]$$W
$$ -----------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O . . . . . , . . . . X , X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . a O . . |
$$ | . . . O . . . . . , . . . b . , 2 . . |
$$ | . . . . . 1 . . . . . . . . . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ----------------------------------------|[/go]
We can expect Black 2, with Black hoping for White 'a', Black 'b'.
However, AI has more tricks up its sleeve, and other skill sets, one of which is sabaki. Shibano gives the following example for the above position.
- Click Here To Show Diagram Code
[go]$$W
$$ ----------------------
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ , . . . . X , X . . |
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . . . 3 X . . |
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . . . . O . . |
$$ , . . . . 1 2 X . . |
$$ . . . . . . X . . . |
$$ . . . . . . . . . . |
$$. . . . . . . . . . . |
$$----------------------|[/go]
Please don't rubbish Shibano because of what you read here. Read the original.
You can rubbish me, but I'll add another thought to the mix to whet your bloodcurdling appetites. Much of the way AI plays can be understood in terms of the well-known human one-weak-group strategy, which implies great skill at shinogi. But AI adds some layers. One is that it starts much earlier than the human version (in the fuseki rather than the middle game), and it can perhaps be described as a several-weak-groups strategy, with a choice of which one to leave really weak till later. This in turns requires a skill set rather larger than just shinogi. One example is the sabaki just mentioned, that being used to settle the weak groups that are going to be settled before the isolated hare is left to run from the hounds. To how many pros, let alone amateurs, would that ever occur? Even when you see it, it is hard to accept, no?