This would be an interesting exercise. This could also help people get better at the game, just by seeing their thought process in motion.emeraldemon wrote:Here's something I've been toying with that is somewhat related: Find an easy life and death problem collection. Solve the problem, but remember what sequences you tried and copy them to sgf immediately after you finish.
I feel like this is helpful to me because I can see when I spend a lot of time on wrong variations or miss something. One thing I've picked up is that my reading mistakes often come from stopping too soon, as in the example above. Often a problem is very easy if you pick out the correct first move by intuition. But if you're not sure you can spend a lot of time floundering. The whole sequence took me less than a minute, but it could have taken 10 seconds if I had seen the key piece I didn't see.
Visualizing Tsumego
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Suji
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Re: Visualizing Tsumego
My plan to become an SDK is here.
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walleye
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Re: Visualizing Tsumego
I sometimes come across a problem that looks simple enough, but I end up staring at it for a long time before I finally get it.
Here's one of them. Note the time, open the hidden and once you've solved it tell me how long it took you.
Here's one of them. Note the time, open the hidden and once you've solved it tell me how long it took you.
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FlameBlade
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Re: Visualizing Tsumego
10 seconds, 4-dan. Useful shape to know.walleye wrote:I sometimes come across a problem that looks simple enough, but I end up staring at it for a long time before I finally get it.
Here's one of them. Note the time, open the hidden and once you've solved it tell me how long it took you.
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Re: Visualizing Tsumego
Fifteen minutes after one beer, 3kyu, not sure if I got it right.walleye wrote:I sometimes come across a problem that looks simple enough, but I end up staring at it for a long time before I finally get it.
Here's one of them. Note the time, open the hidden and once you've solved it tell me how long it took you.
I'm really bad at tsumego.
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ethanb
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Re: Visualizing Tsumego
6 seconds, 2 danwalleye wrote:I sometimes come across a problem that looks simple enough, but I end up staring at it for a long time before I finally get it.
Here's one of them. Note the time, open the hidden and once you've solved it tell me how long it took you.
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FlameBlade
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Re: Visualizing Tsumego
Ethanb:ethanb wrote:6 seconds, 2 danwalleye wrote:I sometimes come across a problem that looks simple enough, but I end up staring at it for a long time before I finally get it.
Here's one of them. Note the time, open the hidden and once you've solved it tell me how long it took you.
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Re: Visualizing Tsumego
FlameBlade wrote:Ethanb:ethanb wrote:6 seconds, 2 danwalleye wrote:I sometimes come across a problem that looks simple enough, but I end up staring at it for a long time before I finally get it.
Here's one of them. Note the time, open the hidden and once you've solved it tell me how long it took you.
be immersed
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Re: Visualizing Tsumego
I'm glad I'm not the only one thoroughly confused by ethanb's comment 
It took me an embarrassingly long time and I got it wrong. Finally just came up with the correct solution when making a diagram for this post. Nice problem, next time I think I will get a problem of this theme in under a minute.
Solution:
It took me an embarrassingly long time and I got it wrong. Finally just came up with the correct solution when making a diagram for this post. Nice problem, next time I think I will get a problem of this theme in under a minute.
Solution:
That which can be destroyed by the truth should be.
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My (sadly neglected, but not forgotten) project: http://dailyjoseki.com
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Re: Visualizing Tsumego
Somebody should start posting the go problems of the day, again.
be immersed
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Re: Visualizing Tsumego
In my opinion, good L&D solvers are good because they have internalized a huge number of basic shapes and techniques by solving a lot of tsumego.daal wrote:In another thread, http://www.lifein19x19.com/forum/viewto ... 23#p27323/ Bill Spight made an interesting comment about visualizing tsumego:
Can some stronger players corroborate this from their personal experience, and can you describe what goes on in your head while you're doing it? (i.e., can you teach me how to do it?)Bill Spight wrote:... the good L&D solvers looked at potential eye points, while the bad solvers looked at where to put stones.
If you have internalized a specific technique you don't really need to imagine the moves any more. The whole sequence plays out in your subconscious and the answer appears momentarily. This helps to speed up your reading a lot because you don't spend as much time in the branches.
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Re: Visualizing Tsumego
Yes, I believe this is an important point, and I suspect that part of what goes on in the visualization process is scanning the stones for evidence of familiar shapes and visualizing the results of sequences associated with those shapes, letting the experienced solver quickly see a branch farther along the tree.walleye wrote:In my opinion, good L&D solvers are good because they have internalized a huge number of basic shapes and techniques by solving a lot of tsumego.Bill Spight wrote:... the good L&D solvers looked at potential eye points, while the bad solvers looked at where to put stones.
If you have internalized a specific technique you don't really need to imagine the moves any more. The whole sequence plays out in your subconscious and the answer appears momentarily. This helps to speed up your reading a lot because you don't spend as much time in the branches.
Nonetheless, I still harbor the suspicion that there is something inherently different between looking at potential eyes and looking at potential stones. Artists, such as painters, for whom visualization is a fundamental skill, know that the shapes of the space between objects are often as important for the image as the objects themselves. For non-painters, this is counter-intuitive - for artists it's second nature. For some of them it's a matter of instinct; others have been taught.
Patience, grasshopper.
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Re: Visualizing Tsumego
daniel_the_smith wrote:
In many ways such intuition/pattern knowledge is more important than reading. You can get quite far by using it alone without any reading. The opposite isn't really true. Reading without any knowledge to support it isn't really possible as the search space simply is too big without good pruning.walleye wrote:If you have internalized a specific technique you don't really need to imagine the moves any more. The whole sequence plays out in your subconscious and the answer appears momentarily. This helps to speed up your reading a lot because you don't spend as much time in the branches.
One thing to note is that this really isn't specific to visualizing. I am personally quite weak at visualizing, so I mostly rely on other ways to read. But since my visual recognition is just fine, I can still use the same pattern associations.daal wrote: and I suspect that part of what goes on in the visualization process is scanning the stones for evidence of familiar shapes and visualizing the results of sequences associated with those shapes,
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Re: Visualizing Tsumego
I also got this wrong
. I often have trouble finding these sorts of crushing moves, for some reason it's a pattern I tend to miss. Maybe I need to go back and practice some easy ones...