This last Christmas break my brother, his wife and I were digging through the old board-game closet and pulled out Clue. The last time any of us had played it, we were pretty young and just used brute-force process of elimination. As adults we discovered the meta-gaming aspect and it became a much more interesting game.
We came up with complicated systems for keeping track of all the half-truths and partial information we got from other players guesses. We'd spend turns to move players to an inconvenient part of the board to keep them away from a room they were trying to eliminate. Different kinds of misdirection earned names like "The Total Bastard", "Col. Mustard's Gambit" or "The Scarlet Defense".
Malkovich reflections
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unkx80
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Re: Malkovich reflections
Jordus wrote:˙ןoן ˙˙˙˙˙˙oƃ ɹoɹɹıɯ ʇnoqɐ ƃuıɥʇǝɯos sɐʍ „suoıʇɔǝןɟǝɹ ɥɔıʌoʞןɐɯ„ ʇɥƃnoɥʇ ı puoɔǝs ɐ ɟןɐɥ ɹoɟ
There, fixed.
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Marcus
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Re: Malkovich reflections
unkx80 wrote:Jordus wrote:˙ןoן ˙˙˙˙˙˙oƃ ɹoɹɹıɯ ʇnoqɐ ƃuıɥʇǝɯos sɐʍ „suoıʇɔǝןɟǝɹ ɥɔıʌoʞןɐɯ„ ʇɥƃnoɥʇ ı puoɔǝs ɐ ɟןɐɥ ɹoɟ
There, fixed.
That ... is kinda cool.