You can find a list of all qualified players here: http://www.teamliquid.net/forum/viewmes ... _id=159470
So far IdrA is the only foreigner who's made it through :/.
CSamurai wrote:I'm really getting tired of the league ranking system though.
I gain about 8-10 points for a win. Less if I were out of my bonus pool
I lose 16-20 points for a loss. WHAT THE HELL?
I have to maintain a 2/3 win rate to /maintain/ my rank? What the hell is that?
Can anyone explain this crap to me?
There's an interesting analysis that's pretty heavy on the math (for analyzing a game in this fashion at leastyoyoma wrote:CSamurai wrote:I'm really getting tired of the league ranking system though.
I gain about 8-10 points for a win. Less if I were out of my bonus pool
I lose 16-20 points for a loss. WHAT THE HELL?
I have to maintain a 2/3 win rate to /maintain/ my rank? What the hell is that?
Can anyone explain this crap to me?
There are some theories out there that this means your hidden MMR (Match Making Rating) is lower than the anchor point for Zero points on the Bronze ladder. There are some Blizzard Blue posts responding to someone in the same situation as you -- stuck at or near Bronze zero, and they called it a bug and said they will create new special Bronze divisions to put people in.
So I guess if you keep losing points and stay near zero, you would get put into a new division where your points would go up more easily.
Yeah... It almost seems like there should be some way for the top players to get a guaranteed spot, but I don't know what that would be, since using the top ranked people from the ladder doesn't seem like a very good idea.Araban wrote:Also, Tester got eliminated in the qualifiers...I AM DISAPPOINT.
CSamurai wrote:Which kinda brings me to my next question.
Given that this is the single most popular Non go related thread, and given that it generates plenty of content during tourneys.. How do the admin feel about having an off topic subforum for SC2/Other Strategy games?
Just a thought.
CSamurai wrote:By the way, good grief, Thors are nasty. I didn't realize, but literally the only way to kill them is to outnumber them with immortals. They hit like seige tanks, and knock void rays out of the sky like flyswatters. I led an entire 70food army of stalkers and void rays to their doom attacking a /pair/ of Thors. Wow. Then I splatted a whole 100 food army against a group of 6 or 7 of them. Sheesh. Note to self: Build more immortals. They're better than I think. (Also, does it seem unfair that phoenixes can destroy Collosi, but not Thors?)
CSamurai wrote:I'm curious about HT counter to Thors. Let's say you have a collection of 6 thors. You build.. 12 hts. You manage to feedback each thor. Now he has 6 thors with more health each than your entire 12 ht group. What next? Run
away and hope he doesn't own an SCV? or is this HT counter in addition to a massive amount of immortals?
Araban wrote:CSamurai wrote:I'm curious about HT counter to Thors. Let's say you have a collection of 6 thors. You build.. 12 hts. You manage to feedback each thor. Now he has 6 thors with more health each than your entire 12 ht group. What next? Run
away and hope he doesn't own an SCV? or is this HT counter in addition to a massive amount of immortals?
You're not really looking at this from the right perspective, you don't see people going mass HTs against mass Thors for obvious reasons. Furthermore, the HP comparison is not correct either. But even if I were to go along with this, it's not a fair comparison anyways:
6 Thors: 300m, 200g, 6 supply * 6 = 1800m, 1200g, 36 supply
12 HTs: 50m, 150g, 2 supply * 12 = 600m, 1800g, 24 supply
And this is not even taking build order time into consideration. Furthermore, you're also not considering the fact that after you drain the energy from 12 HTs, you can merge them to get 6 Archons with a total shield/HP of 360 * 6 = 2160 vs. 6 feedbacked Thors with a total of (400 - 200) * 6 = 1200, and 2160 >> 1200. But again, this is not a correct comparison because it doesn't take into account things like damage, armor, etc. etc. It's just not that simple.