Monadology wrote:jts wrote:No, it's objectivity that's the problem, because there is no neutral way to decide how much to weight each dimension. Until you've deciding on a weighting of the dimensions, there's no unitary underlying phenomenon to measure, accurately or inaccurately; and there's nothing that makes one weighting of the dimensions more "objective" than another.
Then please explain how it is that people discover new dimensions to a phenomenon if the underlying phenomenon doesn't pre-exist the determination of its dimensions. It seems to me you're suggesting that someone conducting studies on "falling bodies" who discovers wind resistance is in actuality concocting a wholly new phenomenon rather than discovering a new dimension to the same phenomenon. What makes them think that it is relevant to falling bodies? Isn't it the fact that it clearly affects them? Can't this effect on falling bodies then be quantified and weighted according to that quantification?
Fortunately, you're asking about a literally one-dimensional problem. When we're investigating the rate at which bodies fall, we are only interested in their distance from the ground. That's one dimension. Lots of factors might go into figuring out that distance at a given t: the force of gravity, air resistance, air pressure, jet propulsion, etc. But it's one dimension, and once we've figured out the coordinate where a given set of falling bodies will be at t (and as you say, it may be difficult to do this accurately), it's trivial to rank the bodies according to their position.
But what if we were interested in distances from the ground, and the rates of change of those distances, and the rate of change of that rate of change? Now we have three dimensions of information about the falling bodies, and it's no longer possible to rank them -- unless they happen to fall in a line. This isn't troubling to us, because there's no one concept that x, dx/dt, and d^2/dt^2 all seem to be examples of. If we could get an ordinal ranking of a bunch of falling bodies along those three dimensions (in the case where they lined up perfectly), it's not clear what on earth that ranking would mean. But all of the games that pros play are clearly examples of "playing go", so it seems intuitive that all the different dimensions of the concept should line up nicely.