bug: gd post count
- Joaz Banbeck
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Re: bug: gd post count
That's not a bug, that's a limitation. I had to pick some upper bound when I defined the field. I looked at Kirby's post number, tripled it, and rounded to the nearest thousand. That should be good enough for anybody.
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- fwiffo
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Re: bug: gd post count
On a related issue: You can't unset the post count any more. Leaving the field blank results in "0 posts" displayed.
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Re: bug: gd post count
fwiffo wrote:But what if it's OVER 9000!!!!!!!!!!!!!!!!!1
It's time to reassess your priorities.
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Re: bug: gd post count
fwiffo wrote:But what if it's OVER 9000!!!!!!!!!!!!!!!!!1
I think I can lay claim to the largest number and it worked okay for me. So I don't think there is a real limitation.
Still officially AGA 5d but I play so irregularly these days that I am probably only 3d or 4d over the board (but hopefully still 5d in terms of knowledge, theory and the ability to contribute).
- Joaz Banbeck
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Re: bug: gd post count
fwiffo wrote:But what if it's OVER 9000!!!!!!!!!!!!!!!!!1
Ok, ok! I set it to 64,000. That ought to be enough for anybody.
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Re: bug: gd post count
Joaz Banbeck wrote:fwiffo wrote:But what if it's OVER 9000!!!!!!!!!!!!!!!!!1
Ok, ok! I set it to 64,000. That ought to be enough for anybody.
Please, don't forget about being able to the value to empty again.
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Re: bug: gd post count
ChradH wrote:Please, don't forget about being able to the value to empty again.
That's beyond my current skills. Fwiffo?
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Re: bug: gd post count
Sorry, I haven't had time to look into it. I might be able to do it manually by getting into the database; I think there's a phpbb bug that keeps users from blanking their own.
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Re: bug: gd post count
Actually, I think this is a bug in phpBB. The field is null in the database, so it shouldn't have shown up. But I hacked up the template as a workaround.
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Re: bug: gd post count
fwiffo wrote:Actually, I think this is a bug in phpBB. The field is null in the database, so it shouldn't have shown up. But I hacked up the template as a workaround.
Awesome, thanks a lot. Especially since I know how much I hate hacking workarounds into a perfectly innocent piece of code just just to make up for some stupid library bug.
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