The two recent Malkovich games that I've started up are, I think, the first slow turn-based games that I've played (by myself, that is. Last year we had a forum-wide game, if I recall). Since the games are so slow, it seems that reading ability is less of an issue. Theoretically, both sides have enough time to read out any local life and death or tesuji situations (in theory, that is
How can I improve upon my global strategy? One idea I can think of is to study pro games, but I've always "felt" more efficient in learning when doing go problems. What do you guys think?