I have a number in a hide tag, guess odd or even:
Enjoy the game!

could you elaborate on this point? I had thought that one of the big advantages of Monte Carlo methods is that they make good use of increased computational power, in a way that older programs didn't.Mike Novack wrote:A "bot" is a program running on some hardware.
In this case with so much real time allowed per move the hardware should be irrelevant (I think with this much real time most of the MCTS programs would pass the point of diminishing returns even on very modest hardware).
hyperpape wrote:could you elaborate on this point? I had thought that one of the big advantages of Monte Carlo methods is that they make good use of increased computational power, in a way that older programs didn't.Mike Novack wrote:A "bot" is a program running on some hardware.
In this case with so much real time allowed per move the hardware should be irrelevant (I think with this much real time most of the MCTS programs would pass the point of diminishing returns even on very modest hardware).
What does your comment mean about the path forward for bots that employ MC?
EdLee wrote:emeraldemon, thank you. Do you happen to know how Fuego decided on Q4?
(1. as opposed to other corner moves like 3-4, 3-3, 3-5, etc.;
and 2. as opposed to Q16). Thanks.
Code: Select all
19 Q4 C17 | Q17
19 Q4 C17 Q17 | D3
19 Q4 C17 R16 | D3
19 Q4 C17 R16 D3 | P17
19 Q4 C17 Q16 | D3
19 Q4 C17 Q16 D3 | D5
19 Q4 C16 | Q16
Mike Novack wrote:I'm not familiar with feugo and I don't cheat (disassemble the code). However inferences can be drawn from a program's behavior and an experieinced program designer can usually think of several ways that behavior could be implemented.
The behavior I would expect (of a good go playing program) would be that in spite of the book, not always make the same move. That's prety easy with a random number (pseudorandom) generator. Could even mimic what could be expected from humans if the "book" contained "frequency with which this next move made" and I know some databases contain that. In other words, as long as still in a book sequence select the next move according to the frequency that move is made.
Earlier was asked why it began corner star point? That can be the same method (book has frequencies for the choice of first move).
emeraldemon wrote:...... but I can see just from watching that there's no randomness in its opening. When you ask it to play itself it does the same fuseki every time. Moves after it exits the book vary, due to randomness in the search.