Voice is not in Android. I use a codec that isn't available on Android phones, and older phones are too slow to decode it. So if your private/group classes include live audo, it won't work, and the archived lectures won't either.jdl wrote:wms wrote:At this time the android client is still missing a lot of features that the main client has.
Could you expand on this please?
My general usage of KGS is as follows:
* Use auto-match to find and play a rated game.
* Attend (as a student, not a teacher) private / group classes.
* View archived lectures in KGS+.
Will I be missing any of these with the Android app?
Probably the right thing to do is switch to a standard VoIP solution for the whole server; SIP would be the right thing to use today, but back when I did the live audio there wasn't any off the shelf option that worked for me. So eventually phones will support it, but I still haven't settled on how I will do that.
Other than the live audio, all the things you do will work fine on Android devices.