Scheduling online games

Is something wrong? Do you have any suggestions? Let us know.
Post Reply
User avatar
Joaz Banbeck
Judan
Posts: 5546
Joined: Sun Dec 06, 2009 11:30 am
Rank: 1D AGA
GD Posts: 1512
Kaya handle: Test
Location: Banbeck Vale
Has thanked: 1080 times
Been thanked: 1434 times

Scheduling online games

Post by Joaz Banbeck »

KGS seems to be the server of choice for most of us, but there are a few things that people complain about, such as escapers and sandbaggers. So I'm thinking that one of the functions of this board could be to help schedule KGS games among L19 members.

I'm not sure exactly how to do this. One try is this thread: http://lifein19x19.com/forum/viewtopic.php?f=14&t=4660

Another might be a registration thread - much like the malkovich registration threads: "I'm 7K and I'll be in the L19 room at KGS tonite at 7pm PDT"

Any thoughts/suggestions?


EDIT: I did it. The registration thread is here: viewtopic.php?f=24&t=4806


EDIT: If this works, maybe we could start a parallel project for other servers.
Help make L19 more organized. Make an index: https://lifein19x19.com/viewtopic.php?f=14&t=5207
xed_over
Oza
Posts: 2264
Joined: Mon Apr 19, 2010 11:51 am
Has thanked: 1179 times
Been thanked: 553 times

Re: Scheduling online games

Post by xed_over »

While on the one hand, I appreciate the intent behind what you're trying to do, I'm not sure that this is ultimately good for the community as a whole. It can possibly create "closed" sub-groups where rating bubbles begin to form and drift away from the whole. We should continue to be willing to play other people outside our group too.

We already have a L19 room on KGS. I wouldn't think it would be difficult to get a game there with any fellow forum members.
User avatar
jts
Oza
Posts: 2662
Joined: Sat Sep 18, 2010 4:17 pm
Rank: kgs 6k
GD Posts: 0
Has thanked: 310 times
Been thanked: 632 times

Re: Scheduling online games

Post by jts »

I agree with Joaz and xed_over. Scheduling more KGS games among forum members would be fun, and very conveniently we have a room to do it in.
hailthorn011
Lives in sente
Posts: 1160
Joined: Tue Jun 01, 2010 1:34 pm
Rank: KGS 6k
GD Posts: 0
Universal go server handle: hailthorn
Location: VA, USA
Has thanked: 183 times
Been thanked: 100 times
Contact:

Re: Scheduling online games

Post by hailthorn011 »

jts wrote:I agree with Joaz and xed_over. Scheduling more KGS games among forum members would be fun, and very conveniently we have a room to do it in.


I definitely agree there.
Slava Ukraini!
Nostromo
Beginner
Posts: 8
Joined: Mon Jan 24, 2011 6:06 am
Rank: KGS 5k
GD Posts: 0
Has thanked: 1 time
Been thanked: 1 time

Re: Scheduling online games

Post by Nostromo »

Joaz Banbeck wrote:KGS seems to be the server of choice for most of us, but there are a few things that people complain about, such as escapers and sandbaggers.

I think the solution to the problems that KGS suffers from is competition from other servers. IGS has got much better this year with its new client. I must say that sandbaggers don't really bother me - I just regard a loss against a sandbagger as a free training game - but I see escapers as the big weakness of KGS.

Of course IGS has its weaknesses too, but it's nice to see it getting better, and maybe it will become a real alternative.
xed_over
Oza
Posts: 2264
Joined: Mon Apr 19, 2010 11:51 am
Has thanked: 1179 times
Been thanked: 553 times

Re: Scheduling online games

Post by xed_over »

Nostromo wrote:I must say that sandbaggers don't really bother me - I just regard a loss against a sandbagger as a free training game - but I see escapers as the big weakness of KGS.

I don't understand why escapers should bother you -- just use the same attitude as you have with sandbaggers -- you have a free win.
Nostromo
Beginner
Posts: 8
Joined: Mon Jan 24, 2011 6:06 am
Rank: KGS 5k
GD Posts: 0
Has thanked: 1 time
Been thanked: 1 time

Re: Scheduling online games

Post by Nostromo »

xed_over wrote:
Nostromo wrote:I must say that sandbaggers don't really bother me - I just regard a loss against a sandbagger as a free training game - but I see escapers as the big weakness of KGS.

I don't understand why escapers should bother you -- just use the same attitude as you have with sandbaggers -- you have a free win.

Careful escapers avoid exceeding the limits set by KGS, and never forfeit the games.
You don't mind escapers? Fine; you're entitled to your opinion.
And those of us who object to escapers are equally entitled to ours. I don't understand why people who like escapers should want to persuade others to be like them.
xed_over
Oza
Posts: 2264
Joined: Mon Apr 19, 2010 11:51 am
Has thanked: 1179 times
Been thanked: 553 times

Re: Scheduling online games

Post by xed_over »

Nostromo wrote:I don't understand why people who like escapers should want to persuade others to be like them.

I never said that I, or anyone else, like escapers.
Just suggesting that a better attitude is to not allow them to bother you.
User avatar
jts
Oza
Posts: 2662
Joined: Sat Sep 18, 2010 4:17 pm
Rank: kgs 6k
GD Posts: 0
Has thanked: 310 times
Been thanked: 632 times

Re: Scheduling online games

Post by jts »

Nostromo wrote:I don't understand why people who like escapers should want to persuade others to be like them.


To reduce gross domestic whining.
User avatar
daal
Oza
Posts: 2508
Joined: Wed Apr 21, 2010 1:30 am
GD Posts: 0
Has thanked: 1304 times
Been thanked: 1128 times

Re: Scheduling online games

Post by daal »

KGS has the useful feature of automatically converting the time of a scheduled event to the declared time zone of the user's client. This way, when a KGS plus event is announced for 9 o'clock Tuesday evening, that means 9 o'clock Tuesday evening, my time.


When I read your post saying when you would be on in Pacific time, I wished that we could employ a similar feature here. L19 does know each member's time zone, so perhaps it would be possible.

I realize that it's only a minor inconvenience for me to convert your schedule to my time, but removing such inconveniences might make it more likely that the games take place.
Patience, grasshopper.
User avatar
Joaz Banbeck
Judan
Posts: 5546
Joined: Sun Dec 06, 2009 11:30 am
Rank: 1D AGA
GD Posts: 1512
Kaya handle: Test
Location: Banbeck Vale
Has thanked: 1080 times
Been thanked: 1434 times

Re: Scheduling online games

Post by Joaz Banbeck »

daal wrote:KGS has the useful feature of automatically converting the time of a scheduled event to the declared time zone of the user's client. This way, when a KGS plus event is announced for 9 o'clock Tuesday evening, that means 9 o'clock Tuesday evening, my time.


When I read your post saying when you would be on in Pacific time, I wished that we could employ a similar feature here. L19 does know each member's time zone, so perhaps it would be possible.

I realize that it's only a minor inconvenience for me to convert your schedule to my time, but removing such inconveniences might make it more likely that the games take place.


You're right. I came to much the same conclusion a few minutes after I posted and then converted it to UTC.
Help make L19 more organized. Make an index: https://lifein19x19.com/viewtopic.php?f=14&t=5207
xed_over
Oza
Posts: 2264
Joined: Mon Apr 19, 2010 11:51 am
Has thanked: 1179 times
Been thanked: 553 times

Re: Scheduling online games

Post by xed_over »

Joaz Banbeck wrote:
daal wrote:KGS has the useful feature of automatically converting the time of a scheduled event to the declared time zone of the user's client. This way, when a KGS plus event is announced for 9 o'clock Tuesday evening, that means 9 o'clock Tuesday evening, my time.


When I read your post saying when you would be on in Pacific time, I wished that we could employ a similar feature here. L19 does know each member's time zone, so perhaps it would be possible.

I realize that it's only a minor inconvenience for me to convert your schedule to my time, but removing such inconveniences might make it more likely that the games take place.


You're right. I came to much the same conclusion a few minutes after I posted and then converted it to UTC.

I wouldn't think it would be too difficult to program for here:
<gmt>yyyy-mm-dd hh:mm</gmt>
User avatar
Jedo
Lives in gote
Posts: 588
Joined: Wed Apr 21, 2010 3:30 am
Rank: 2D KGS
GD Posts: 0
Location: NY
Has thanked: 123 times
Been thanked: 46 times

Re: Scheduling online games

Post by Jedo »

I for one would like to see more games amongst us!
"There are no limits. There are plateaus, but you must not stay there, you must go beyond them. If it kills you, it kills you. A man must constantly exceed his level." -- Bruce Lee
Post Reply