Wbaduk version for Linux and Mac

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Wbaduk version for Linux and Mac

Post by trout »

Wbaduk announced that they will be releasing version of Wbaduk for Linux and Mac Oct 19, 2011.

http://www.wbaduk.com/news/news_view.asp?news_no=491
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Re: Wbaduk version for Linux and Mac

Post by Dusk Eagle »

I never thought I'd see a native Linux client from a Korean server. I'll definitely be putting in more time to Wbaduk as a result.
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Re: Wbaduk version for Linux and Mac

Post by dankenzon »

Actually if we pay attention there are LOTS of websites of important media (news, tv) or simply general websites in South Korea still using ASP 3.0.

It's very good they finally got in Linux and Mac!
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Re: Wbaduk version for Linux and Mac

Post by jdl »

I've never looked at WBaduk before, since I only run Linux and Mac. Do they show pro games on there?
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Re: Wbaduk version for Linux and Mac

Post by xed_over »

jdl wrote:I've never looked at WBaduk before, since I only run Linux and Mac. Do they show pro games on there?
yes they do -- now we (Mac/Linux users) can watch them too
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Re: Wbaduk version for Linux and Mac

Post by rubin427 »

!!!

That news makes my day.
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Re: Wbaduk version for Linux and Mac

Post by emeraldemon »

I'm able to log in and watch games on my mac. Now if only someone would accept my invitation...
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Re: Wbaduk version for Linux and Mac

Post by Jedo »

Great news! I never thought this would happen. I'm trying to get used to the client/ new interface but it seems to have some issues: clicking 'server' makes the program crash.
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Re: Wbaduk version for Linux and Mac

Post by oren »

Anyone try the java one on windows?
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Re: Wbaduk version for Linux and Mac

Post by Jedo »

Anyone know how to download SGFs of played games?
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Re: Wbaduk version for Linux and Mac

Post by gogameguru »

Awesome! I just tested it and it works on Linux :). Thanks trout.
Jedo wrote:Anyone know how to download SGFs of played games?
I haven't played any games on this new client yet, but with the Windows client (which I used to run in VirtualBox), it saved them as NGF files somewhere on your machine. You then need a program that can convert them to SGF. MultiGo can do it, but that's Windows too :(.

If someone knows of a program to convert NGF > SGF on Mac/Linux, please let me know too! That being said, this version of their client appears to have a reduced feature set and saving your games may be one of the things they haven't implemented (yet?). It makes sense that they'd want to measure the demand before investing more time into developing it.
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Re: Wbaduk version for Linux and Mac

Post by oren »

gogameguru wrote: If someone knows of a program to convert NGF > SGF on Mac/Linux, please let me know too! That being said, this version of their client appears to have a reduced feature set and saving your games may be one of the things they haven't implemented (yet?). It makes sense that they'd want to measure the demand before investing more time into developing it.
http://senseis.xmp.net/?NGF

They have a link for a perl program. I'd give that a shot.
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Re: Wbaduk version for Linux and Mac

Post by LocoRon »

Awesome news!

Now if only I can get my wireless keyboard to work properly with my Linux box...
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Re: Wbaduk version for Linux and Mac

Post by cdybeijing »

This is fantastic... I love playing my faster pace games on Wbaduk because of the differing styles of play. Also, for blitz or quick games, I end up really appreciating the total anonymity of that server.
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Re: Wbaduk version for Linux and Mac

Post by cdybeijing »

I'm having a difficult time deciding whether or not I prefer the web server to running Wbaduk on WINE.

The web version is native and has a less clunky interface, plus chat is supported. However, the server button is very slow, and when I exit the client the window remains open, so I have to force quit every time. Also, the web version does not support voice-countdown byo-yomi.

Running on WINE is buggy and has a donkey interface, with a lot of buttons just not working. But actual game play is fairly good and of course, I have voice countdown. Chat is not supported.
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