Leyleth wrote:My middle game became very strong. It's the part where I manage to win 90% of my games. However, my fuseki's horrible. I got no idea what to do. 5k's are no longer a challenge for me. I'm ready to move up to 4k.
Anybody has some tips for the fuseki?
I already know:
- Corner-side-center
- largest spaces first
Other than that... I really don't know what to do... Any "gods" of this forum have some tips for the fuseki? I think it's a very important part of every game but I can hardly fight books about it. Is it just me?
Random things you may or may not already know:
* Asymmetrical corners are more urgent to approach/enclose than symmetrical ones, because they can be finished in one move.
* Don't make more than one weak group.
* Definitely don't have more weak groups than your opponent.
* Low-high-low.
* Approach from the open side.
* One eye and access to the center.
* Don't run on dame.
* Try to get the last big opening move, it's worth double (tedomari). (Typically these last two are mentioned as what low-dans are supposed to start trying to do, but it can't hurt to start early!)
No one knows anything about the opening, all we have are heuristics and experience.

That said, Mr. Yang's set of heuristics are probably the most complete and self-consistent, and I would recommend getting a few of his books or going to one of his workshops. (I think his rules won't get you to high-dan by themselves, but nothing else is guaranteed to, either...)