Clearing out the cobwebs, all feedback appreciated.

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NousAutres
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Clearing out the cobwebs, all feedback appreciated.

Post by NousAutres »

After a few months of hiatus, I'm feeling a bit rusty. Here's a close game I played today, which I won on time (rather anticlimactic).

So I'm looking for an assessment of:
  1. What could I have done to invade/reduce the right side more effectively?
  2. Could I have done something differently in resurrecting my stones in the lower right late in the game?
  3. Who should have won the game going from the final position?
  4. Where am I being slow, heavy, thin, or generally stupid?



Thanks for your help and advice!
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Post by Redundant »

:w8: double approach somehow. He ignored your approach, and you should take advantage there. Your move is thin.

:w12: Take the corner at 3-3. If you let him get the corner later, it's too big. Your move is all right in protecting the thinness, but letting black force with the knights move cap isn't ideal.

:w20: Don't invade here. If you want to invade, do it one space lower. The end result of this is that you give him a ton of points, while getting not enough influence in return.

After this black derps the game away, so I'll end comments here.
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Post by Loons »

:w12: : 3-3 invasion and jump are also fine

:w14: : P2 is just wildly inappropriate, however you look at it.

:w20: : ...R14, usual joseki I guess? Seems like the game might be difficult after lower right.
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Post by Bill Spight »

A few comments. :)

The Adkins Principle:
At some point, doesn't thinking have to go on?
— Winona Adkins

Visualize whirled peas.

Everything with love. Stay safe.
NousAutres
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Post by NousAutres »

Thanks for the advice, everyone.

With respect to :w20:: why would I want to invade one space lower rather than where I invaded?
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Post by Redundant »

Where you invaded just invites black to make a ton of points and you don't get enough influence to compensate. One space lower, and you can live in black's area.
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