Cele's try to create controlled complexity

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Re: Cele's try to create controlled complexity

Post by Uberdude »

Celebrir wrote: I feel like the right side is more intresting, therefore I would like to take the decision from B.
Eh? The top side is more interesting because the top left is a white stone so k16 becomes weak, whereas bottom right is black so r11 is not so weak. Also in such a contact fight in black's area getting any stable group is a success, don't be too insistent on where it is. (In fact if we had that result of black defending at b and white getting a I would probably take white even if I had no komi).
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Re: Cele's try to create controlled complexity

Post by Celebrir »

Yesterday in my local playgroup I played the following joseki:
Click Here To Show Diagram Code
[go]$$Bc 3.1 Continuation after a two-space-high pincer
$$ ---------------------
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |
$$ . . . . . . a 4 5 . |
$$ . . X . d O 6 X . . |
$$ . . . . 2 1 8 7 . . |
$$ . . . . b 3 9 0 . . |
$$ . . . . . c O . . . |
$$ . . . . . . . . . . |
$$ . . . . . . . . . . |[/go]
Every move for B seemed natural so far, but I was quite worried about what to do now. I played a which gave me a bad result. Therefore I did some research:
  • Eidogo lists :b5: as beeing tricked
  • Josekipedia declares this pattern as a best move pattern but ends on this move with the comment "Complicate position" and suggesting three moves as questions: b,c and d
Does anyone know more about this or is :b5: just unplayable and should be at :w10:?
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Re: Cele's try to create controlled complexity

Post by Uberdude »

First thing is white should make sure to have the ladder otherwise ď cut is trouble. If you change 4 and 6 order you can find many continuations in josekipedia.com.
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Re: Cele's try to create controlled complexity

Post by Celebrir »

Uberdude wrote:First thing is white should make sure to have the ladder otherwise ď cut is trouble. If you change 4 and 6 order you can find many continuations in josekipedia.com.
Thanks, I totally missed that change in the move order!

With my last games I wasn't very happy:

  1. Maybe I should have played :b13: at M17
  2. Before :b67: I was still happy with the game but from there on it got down the hill...
  3. Why exactly did I connect two living groups in exchange for a big wall with :b109:?
  4. :w158: :Ouch
The second game I won, but I was not really happy with the game because I have the feeling I only won because my opponent made several big mistake during this big fight

Two intresting situations from my games from yesterday were I succeeded in reading better than usual:
Click Here To Show Diagram Code
[go]$$Bc 4.1 Black to play
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . . X O O O . . . . . O X . . . . |
$$ | . . X , X . X X O O O X X X . X . . . |
$$ | . . . . X . X . X . a O O X . X . . . |
$$ | . . . . . O O X . . . O X O X . X . . |
$$ | . . . X . O X . . O . X X O O . . . . |
$$ | . . . . . X O O . . . . . O . . X . . |
$$ | . O O . . O X . . . . . . O X X . . . |
$$ | . O X O O . . . . , . . . O X O . . . |[/go]
Normally I would have played something like a to try and see what happens, but this time I tried to think a bit deeper. What happened in the actual game was this:
Click Here To Show Diagram Code
[go]$$Bc 4.2 Black in the game
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . X . . . |
$$ | . . . . X O O O . . 9 . . O X . . . . |
$$ | . . X , X . X X O O O X X X . X . . . |
$$ | . . . . X . X . X 7 5 O O X . X . . . |
$$ | . . . . . O O X . . 6 O X O X . X . . |
$$ | . . . X . O X 3 2 O 8 X X O O . . . . |
$$ | . . . . 4 X O O 1 . . . . O . . X . . |
$$ | . O O . . O X . . . . . . O X X . . . |
$$ | . O X O O . . . . , . . . O X O . . . |[/go]
While a in 4.1 doesn't get the cut in sente but this does or if W defends with :w8: B can play at :w8: and capture the four stones or something else depending on when W realizes what is happening.

This is the other situation:

W just took the ko at the marked position. a is the biggest ko-threat which would kill another group.
Click Here To Show Diagram Code
[go]$$Wc 5.1 B to play
$$ | . . . . . . . . . . . O . .
$$ | . . . . . . X X O . O . O .
$$ | . . . . . . X O X O O . O X
$$ | . . . . . X O O X X X O X X
$$ | . . O O X X O . X , X O X O
$$ | . . . . X W . O X X O O O O.
$$ | . . X . X X O O O X X X O .
$$ | . . . O O O X O X . X X O .
$$ | . . O . . X X O O X X O X X
$$ | . . . . X . . X X O O O O X
$$ | . . . O X . X . . X . . a O
$$ | . . . . O X X . . X . O . .
$$ | . . . . . . . . . . . . O .
$$ | . . . . . . . . . . . . . O
$$ -----------------------------[/go]
Click Here To Show Diagram Code
[go]$$Wc 5.2 Double trouble
$$ | . . . . . . . . . . . O . .
$$ | . . . . . . X X O . O . O .
$$ | . . . . . . X O X O O . O X
$$ | . . . . . X O O X X X O X X
$$ | . . O O X X O a X , X O X O
$$ | . . d . X W c O X X O O O O.
$$ | . . X . X X O O O X X X O .
$$ | . . . O O O X O X b X X O .
$$ | . . O . . X X O O X X O X X
$$ | . . . . X . . X X O O O O X
$$ | . . . O X . X . . X . . a O
$$ | . . . . O X X . . X . O . .
$$ | . . . . . . . . . . . . O .
$$ | . . . . . . . . . . . . . O
$$ -----------------------------[/go]
The fun point is that W has to control the ko at b as well before he can atari at a. Since W needs both kos but B only the one at c, B can play elsewhere as long as he controls one of the both kos. In the game I played at d

It is really fun to win fights with such things if they just happen but it is even more fun to see them in advance and lead your opponent in this direction :twisted:
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Re: Cele's try to create controlled complexity

Post by Celebrir »

Currently I'm experimenting a little bit with the mokuhazushi corners. While I did the following showed up:
Click Here To Show Diagram Code
[go]$$Wc 6.1 Mokuhazushi joseki choice
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O O . . . . . . . . . . . . . . |
$$ | . . X . X O . X O . . . a . 3 1 . . . |
$$ | . . X , X O . O . . . . . 4 2 , . . . |
$$ | . . . . . X . . . . . . . . . . X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , b . . |
$$ | . X . O . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . X . . . . . . . . . . . O . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . X . O . O . . . , . . X . X , O . . |
$$ | . . O . . . . . X . . . . X O O . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
I hoped W would play at a to allow me to extend at b.

What happened in the game:
Click Here To Show Diagram Code
[go]$$Wc 6.2 The game
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O O . . . . . . . . . . . . . . |
$$ | . . X . X O . X O . . . 6 1 O O . . . |
$$ | . . X , X O . O . . . . 2 X X 0 7 9 . |
$$ | . . . . . X . . . . . . . . . . X 8 . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . b . . |
$$ | . . . . . . . . . . . . . . . . 4 . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . 5 , 3 . . |
$$ | . X . O . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . a . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . X . . . . . . . . . . . O . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . X . O . O . . . , . . X . X , O . . |
$$ | . . O . . . . . X . . . . X O O . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
I don't like this very much. Is there a better way to play after :w3:? Should I have played at a to fight? But then W at b seems just painful...
What I'm thinking about now:
Click Here To Show Diagram Code
[go]$$Bc 6.3 Mokuhazushi joseki choice
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O O . . . . . . . . . . . . . . |
$$ | . . X . X O . X O . . . . 1 . O . . . |
$$ | . . X , X O . O . . . . . 3 2 , . . . |
$$ | . . . . . X . . . . . . . 5 6 . X . . |
$$ | . . . . . . . . . . . . . . 4 . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . 7 . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . X . O . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . X . . . . . . . . . . . O . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . X . O . O . . . , . . X . X , O . . |
$$ | . . O . . . . . X . . . . X O O . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
This seems a little bit better because W doesn't get a big wall but on the other hand B still has a big wall facing towards a strong W group. Should I instead have started this fight:
Click Here To Show Diagram Code
[go]$$Bc 6.4 Mokuhazushi joseki choice
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O O . . . . . . . . . . . . . . |
$$ | . . X . X O . X O . . 8 . X . O . . . |
$$ | . . X , X O . O . . . . . 9 O , 2 5 . |
$$ | . . . . . X . . . . 0 . 1 . 4 3 X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . 6 . . . . |
$$ | . . . . . . . . . . . . . . . . 7 . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . X . O . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . X . . . . . . . . . . . O . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . X . O . O . . . , . . X . X , O . . |
$$ | . . O . . . . . X . . . . X O O . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
This looks a bit dangerous but now W is getting overconcentrated? Any other variations you think of as good?
Uberdude
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Re: Cele's try to create controlled complexity

Post by Uberdude »

If your opponent doesn't continue in the normal place in the joseki (i.e. jump out at top to prevent getting closed in) then play there yourself should be first thought of what to do to take advantage of that:
Click Here To Show Diagram Code
[go]$$Wc 6.2 Better
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O O . . . . . . . . . . . . . . |
$$ | . . X . X O . X O . . . 4 1 O O . . . |
$$ | . . X , X O . O . . . . 2 X X . . . . |
$$ | . . . . . X . . . . . . . . . . X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , 3 . . |
$$ | . X . O . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . a . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . X . . . . . . . . . . . O . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . X . O . O . . . , . . X . X , O . . |
$$ | . . O . . . . . X . . . . X O O . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
Your 4 is a small move: 4-5 is a good exchange for white. He didn't need to jump to 5, he could have come out at the top. But your game result is ok as he still needs another move in the corner, but you would rather have not made the 4-5 exchange.

P.S. What's going on in the top left? That looks like someone tried to make a joseki and failed rather than play moves that make local sense.

Or because white has a strong position on the top left the turn isn't actually so big (only big to threaten white corner, not for your potential there) so I might be tempted to simply tenuki if white can't attack you much (pushing a second time made you stronger). f2 looks big. Or something on the left moyo but that's all weird with your second line stone. Or (ninja-d by ez4u) take the corner for yourself with the slide and make white play the boring area.
Last edited by Uberdude on Tue Aug 04, 2015 3:32 am, edited 2 times in total.
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ez4u
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Re: Cele's try to create controlled complexity

Post by ez4u »

The problem is that White's strong position in the upper left makes the top uninteresting. White understood this better than Black. When White extended you should have slid into the corner rather than block the top.
Click Here To Show Diagram Code
[go]$$W
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O O . . . . . . . . . . . . . . |
$$ | . . X . X O . X O . . 5 . 1 O O . 4 . |
$$ | . . X , X O . O . , . . 2 X X , . . . |
$$ | . . . . . X . . . . . . . . . . X . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . 6 . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , 3 . . |
$$ | . X . O . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . X . . . . . . . . . . . O . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . X . O . O . . . , . . X . X , O . . |
$$ | . . O . . . . . X . . . . X O O . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
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Re: Cele's try to create controlled complexity

Post by Celebrir »

Uberdude wrote:Your 4 is a small move: 4-5 is a good exchange for white. He didn't need to jump to 5, he could have come out at the top. But your game result is ok as he still needs another move in the corner, but you would rather have not made the 4-5 exchange.
I kinda feared this because all my sense say it looks terrible:
Click Here To Show Diagram Code
[go]$$Wc 6.5 Not really painful?
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O O . . . . . . . . . . . O . . |
$$ | . . X . X O . X O . . . X O O O . . . |
$$ | . . X , X O . O . . . . X X X X O O . |
$$ | . . . . . X . . . . . . . . . . X X . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . 1 . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , O . . |
$$ | . X . O . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . a . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X . X . . . . . . . . . . . O . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . X . O . O . . . , . . X . X , O . . |
$$ | . . O . . . . . X . . . . X O O . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
Now a invasion at a seems completly weird while it might have been possible at 6.2 with the :b4: :w5: exchange.

I like the idea of sliding into the corner. I guess I have to improve on making the opponent play in the unintresting idea, that plan didn't occur to me at this time.
Uberdude wrote: P.S. What's going on in the top left? That looks like someone tried to make a joseki and failed rather than play moves that make local sense.
Yeah, that was me messing up the joseki I played the most times with something I didn't realized before:
Click Here To Show Diagram Code
[go]$$Bc 6.5 Not really painful?
$$ -----------------------
$$ | . . . . . . . . . . .
$$ | . . . 2 6 . a . . . .
$$ | . . 7 . 5 O . 3 0 . .
$$ | . . X , 1 4 . 8 . . .
$$ | . . . . . 9 . . . . .
$$ | . . . . . . . . . . .[/go]
I'm used that much to my opponents playing at a that I didn't realized the change before I already played at :b9:
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Celebrir
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Re: Cele's try to create controlled complexity

Post by Celebrir »

I had a weird corner seqeunce in this 3-stone handicap game on ogs today:

The game:
Of course every comment is welcome, but here is the situation that I thought over the most:
Click Here To Show Diagram Code
[go]$$Wc 7.1 The start of the game
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . a . . . . . . . . . . . . . . . . |
$$ | . 9 6 1 b . 5 . . . . . . . . . . . . |
$$ | . . 7 8 . . . . . , . . . . . X . . . |
$$ | . . c 2 . 4 . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . 3 . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . , . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . X . . . . . , . . . . . X . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ ---------------------------------------[/go]
:b7: looks very weird, but I'm not sure I did the correct continution. a looks forced, but can you maybe play at b or c?
Click Here To Show Diagram Code
[go]$$c 7.2 Continuation with b
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . 2 . 3 . . . . . . . . . . . . . . |
$$ | . O X O 1 . O . . 4 . 5 . . . . . . . |
$$ | . . O X . . . . . , . . . . . X . . . |
$$ | . 8 7 X . X . . . 6 . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . 9 . . . . . . . . . . . . . . . . |
$$ | . . . W . . . . . . . . . . . . . . . |[/go]
Is that good? W only is small in the corner and maybe B can attack :wc: but B's shape looks very weird to me.
Click Here To Show Diagram Code
[go]$$c 7.3 Continuation with c
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . 2 . . . . . . . . . . . . . . . . |
$$ | . O X O . . O . . . . . . . . . . . . |
$$ | . . O X . . . . . , . . . . . X . . . |
$$ | . . 1 X . X . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . W . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . 3 . . . . . , . . . . . , . . . |
$$ | . . . . . . . . . . . . . . . . . . . |[/go]
This looks a little bit like the normal joseki, but W had a huge success in the corner with strengthening his two space jump in sente. Doesn't seem like a good variation.
Click Here To Show Diagram Code
[go]$$c 7.4 Continuation with a - The game
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . 5 1 2 . . . . . . . . . . . . . . . |
$$ | 7 O X O . . O . . . . . . . . . . . . |
$$ | . 3 O B . . . . 8 , . . . . . X . . . |
$$ | . . 4 B . B . . . . . . . . . . . . . |
$$ | . . 6 . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |[/go]
I have a small live in the corner but my circled stones looks bad. They lived and I won the game, but this group kinda hunted me the whole game and I would have prefered to have something else in this corner.
(edit: Fixed diagram indexes)
Last edited by Celebrir on Tue Aug 25, 2015 3:46 am, edited 1 time in total.
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Knotwilg
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Re: Cele's try to create controlled complexity

Post by Knotwilg »

A good idea to play with is to increase the size of the sacrifice.

A stone in atari has 1 liberty. If you add a stone, the chain (usually) has 3 liberties and after White's next move, it still has 2 liberties. This gives you additional tempo to do something with the rest of position.

So, it's not "either add a stone and save that part OR sacrifice" but also consider "add a stone AND sacrifice".

Have a look at how this idea can be applied in your situation.
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Re: Cele's try to create controlled complexity

Post by Celebrir »

Knotwilg wrote:A good idea to play with is to increase the size of the sacrifice.

A stone in atari has 1 liberty. If you add a stone, the chain (usually) has 3 liberties and after White's next move, it still has 2 liberties. This gives you additional tempo to do something with the rest of position.

So, it's not "either add a stone and save that part OR sacrifice" but also consider "add a stone AND sacrifice".

Have a look at how this idea can be applied in your situation.
Yeah, I did that but discarded it relativly fast because :w2: at 7.4 (The game variation) seems to make a sacrifice very hard because I can't cut the right anymore:
Click Here To Show Diagram Code
[go]$$c 7.5 Trying to sac 2 stones - 1
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . 6 1 2 . . . . . . . . . . . . . . . |
$$ | . O X O . . O . . . . . . . . . . . . |
$$ | . 4 O X . . . . . , . . . . . X . . . |
$$ | . 5 3 X . X . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . 8 . . . . . . . . . . . . . . |
$$ | . . . O . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . 7 . . . . . . . . . . . . . . . |[/go]
This seems to be better than 7.3 but still like a big advantage to W
Click Here To Show Diagram Code
[go]$$c 7.5 Trying to sac 2 stones - 2
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . X O 2 4 . . . . . . . . . . . . . |
$$ | . O X O 1 3 O 6 . . . . . . . . . . . |
$$ | . a O X . . 5 . . , . . . . . X . . . |
$$ | . . b X . X . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . O . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |[/go]
This only adds some forcing moves I could have added in the game as well later but after them I have the choice between living in the corner (a) and sacrificing and cutting (b). This might be the best cutting sequence but it still feels like a success for W in the corner.
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Re: Cele's try to create controlled complexity

Post by Knotwilg »

Good attempts. The important thing is that you consider it.
Click Here To Show Diagram Code
[go]$$c Sacrifice 2
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . 1 2 . . . . . . . . . . . . . . . |
$$ | . O X O . . O . . . . . . . . . . . . |
$$ | 8 3 O X . . . . . , . . . . . X . . . |
$$ | . 6 4 X . X . . . . . . . . . . . . . |
$$ | a 7 5 . . . . . . . . . . . . . . . . |
$$ | a . . 9 .. . . . . . . . . . . . . . |
$$ | . . . O b . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |[/go]
You could even sacrifice twice. After this sequence, there's still a bit of aji in the original :b1: chain. The points marked "a" are sente.
White must now consider answering at ''b'' which might be heavy. I assume you have a bit of strength in the lower left to back up your tactics here. I'm not sure this is actualy a good result, but it feels better than living small in the corner.

Edit: this technique is described at Sensei's: http://senseis.xmp.net/?AddASecondStoneAndSacrificeBoth
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Re: Cele's try to create controlled complexity

Post by skydyr »

Click Here To Show Diagram Code
[go]$$c 7.2 Continuation with b
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . 2 . 3 . . . . . . . . . . . . . . |
$$ | . O X O 1 . O . . 4 . 5 . . . . . . . |
$$ | . . O X . . . . . , . . . . . X . . . |
$$ | . 8 7 X . X . . . 6 . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . 9 . . . . . . . . . . . . . . . . |
$$ | . . . W . . . . . . . . . . . . . . . |[/go]
This sequence looks reasonable to me. Perhaps :b3: could be an atari at D18 to disconnect in sente, and black can follow up against either side or get a favourable ko, if you want to be more direct?

In the sequence you posted, black still has some nice attacking moves to play against the top group and the pincer stone isn't looking all that spectacular, especially with a black LL corner.
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Re: Cele's try to create controlled complexity

Post by Celebrir »

Knotwilg wrote:You could even sacrifice twice. After this sequence, there's still a bit of aji in the original :b1: chain. The points marked "a" are sente.
White must now consider answering at ''b'' which might be heavy. I assume you have a bit of strength in the lower left to back up your tactics here. I'm not sure this is actualy a good result, but it feels better than living small in the corner.

Edit: this technique is described at Sensei's: http://senseis.xmp.net/?AddASecondStoneAndSacrificeBoth
That is a great idea which I have to admit I missed. In theory I know this technique but I guess not good enought to actually remember it in a game situation.
skydyr wrote:
Click Here To Show Diagram Code
[go]$$c 7.2 Continuation with b
$$ ---------------------------------------
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . 2 . 3 . . . . . . . . . . . . . . |
$$ | . O X O 1 . O . . 4 . 5 . . . . . . . |
$$ | . . O X . . . . . , . . . . . X . . . |
$$ | . 8 7 X . X . . . 6 . . . . . . . . . |
$$ | . . . . . . . . . . . . . . . . . . . |
$$ | . . 9 . . . . . . . . . . . . . . . . |
$$ | . . . W . . . . . . . . . . . . . . . |[/go]
This sequence looks reasonable to me. Perhaps :b3: could be an atari at D18 to disconnect in sente, and black can follow up against either side or get a favourable ko, if you want to be more direct?
The atari is a good idea, I missed that I don't have to protect at :b3: in that case.
skydyr wrote:In the sequence you posted, black still has some nice attacking moves to play against the top group and the pincer stone isn't looking all that spectacular, especially with a black LL corner.
"LL" corner means living corner ? The problem was more that both of his groups were stable while my center group was not. At least that is how it was played in the game :roll:
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Re: Cele's try to create controlled complexity

Post by Uberdude »

Even in the game where you lived in the corner you got a far worse result than you could have done. Why did you play a17? Think about more efficient ways to accomplish the same goal.
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