deja wrote:Interestingly, David Fotland asked these same sorts of questions, with the same sort of rationale about FREE software, on rec.games.go several years ago. He didn't listen to his potential customers then, why would he listen to them now?
Yes, very interesting. I just worked all through that discussion form before the release of MFOG 12 and interpret it differently than you. Fotland apparently did listen (to his customers).
a) People who had bought previous versions did get MFOG 12 at a discounted price.
b) He dropped the "call home" solution to the multiple registrations problem. In effect this left him without a solution* (and people now complaining about that). He even relaxed the "how many computers" but that might be because he's got problems with the registration process (multiple logins on the same machine).
He did ignore some, yes. Well people who say "wouldn't be interested unless free" are NOT potential customers. He made the judgement that not enough potential customers using Macs to justify that effort. The problem of having to reregister when running under an emulator and changing that emulator is related to "b".
LOOK -- this is a "beginners" subsection. As long as you are in double digits you probably don't need to shell out for MFOG 12 as there are less expesnive and there are free applications able to strong enouhg opponetns on a "standard computer" for you to learn from.
Michael
* This is a hard problem (allowing multiple registrations). Perhaps could design an AI app which could run on a server for automated generation of keys (decide whether the request for another key seemed reasonable or reject, sending it to a human for appeal decision). But I don't think there are enough applications being sold on a "run on a reasonable number of YOUR machines" basis to justify writing the app for any single small scale software vendor.