Hi guys. The link is: https://withablink.coding.me/goPolicyNet/ .
It's GPU-accelerated, search-free (pure policy network), and runs at ~0.2s per step on a desktop. If you are using a mobile device, please open it in Firefox / Chrome for maximal speed.
It's using my own DL library ( https://github.com/BlinkDL/BlinkDL ) . With some further optimization I estimate the speed can be 10x ~ 100x faster.
In the future we can also plug in Leela Zero's policy network.
Running a policy network in your browser
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cheshirecat
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sorin
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Re: Running a policy network in your browser
Thank you, I enjoyed playing with it a few games (by always playing the #1 options for one color, and my own moves for the other color).cheshirecat wrote:Hi guys. The link is: https://withablink.coding.me/goPolicyNet/ .
It's GPU-accelerated, search-free (pure policy network), and runs at ~0.2s per step on a desktop. If you are using a mobile device, please open it in Firefox / Chrome for maximal speed.
It's using my own DL library ( https://github.com/BlinkDL/BlinkDL ) . With some further optimization I estimate the speed can be 10x ~ 100x faster.
In the future we can also plug in Leela Zero's policy network.
It is quite strong (I got in trouble a couple of times when I was not careful!), but it can also make some easy mistakes when fighting.
How was it trained?
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cheshirecat
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Re: Running a policy network in your browser
Hi it's trained from human expert games (gogod, kgs, etc.)sorin wrote: Thank you, I enjoyed playing with it a few games (by always playing the #1 options for one color, and my own moves for the other color).
It is quite strong (I got in trouble a couple of times when I was not careful!), but it can also make some easy mistakes when fighting.
How was it trained?