lightvector wrote:Yes, I think you can do it if you work hard at it.
If you're interested, here are some questions for you to think about for this game. Many of them are like the go problems you've been doing, but some require a little bit more judgment.
Yes, definitely interested. Thanks!
lightvector wrote:Move 68: You captured black's group in the game, that was very good. But can you see a more immediate way to do it here on this move?
I don't see it in this case, if I don't make O13, but play to take away a liberty, and then he connects to one of his other stones (L16 or M18), then won't he play o13 after and kill my 3 stone group? I played it as many ways as I can think of, and from what I can see, I have to play O13 here or on my next move if I put him in atari in move 68.
lightvector wrote:Move 79: Do you need to respond to black?
I think so, or else won't I lose Q19 group?
lightvector wrote:Move 81: Do you need to respond to black?
No, I guess I can wait until he plays there one more time, I just wanted to be sure of killing his group rather than letting it come back alive. Something I need to stop doing as soon as possible.
lightvector wrote:Move 126, 128: You absolutely cannot let yourself be cut at K4. If black plays there (as on move 129), your shape is broken and what would have almost been fifth line territory becomes black's playground. This move is so important that objectively, it may even be best for black to ignore your peep and play there right away on move 127!
Ah, your right, this was definitely a poor mistake, I am not sure what I was thinking. Thanks for pointing it out.
lightvector wrote:Move 137: There is a better move for *black* here. What is it?
M2 would have been a great move for black
lightvector wrote:Move 151: Do you need to respond to black?
I responded to it with H2. I think it is a better response than responding directly to it at L2 or M3. In fact, if I respond directly at L2 or M3, then I lose some stones no matter what.
I'm curious to what you think about this, I thought H2 was actually my best response, by far. I don't think it can be completely ignored, and I don't think it should be responded with directly (l2 or m3).
lightvector wrote:Move 164: You can capture H9 here. How?
Bah, this cost me a lot of points. G9!
lightvector wrote:Move 174: This move is a mistake. It enables black to connect and make an attempt to live, as in the game. What would have been better?
Yes, another huge mistake. Perhaps I should have just played A12 to capture the stones I had in atari?
I thought it was fine at the time if he connects, because I did not realize my A14 group would be cut down to two liberties.
lightvector wrote:Move 175: Besides connecting, Black also has another interesting response to move 174 that more directly shows that move 174 is a mistake. What is it?
Wow! B4! Didn't even see that, that could have been awful.
lightvector wrote:Move 180: Connecting as in the game dies right away. You can do better. Can you see how?
A9/A7 ... Dang. What a tricky situation, good game to review. Lots of big mistakes by me
lightvector wrote:Move 210: Black ignored you on move 206 to play this and threaten 2 of your stones. Rather than save them, you can capture 2 of black's stones *and* destroy a large chunk of blacks territory. How?
I can ignore and capture H18 and J18, but I think you have something bigger in mind, I can't see it though.
lightvector wrote:Move 226, Move 228: Where should you play instead?
I'm not too sure, is there actually anything I could have done in there? I need to improve on that, most of my moves in there was just trying out random stuff, not thinking that anything would work. This doesn't cost me points does it? Only if he ignores right?
lightvector wrote:Move 264: This is hopeless. Black's Q7 group has about 5 eyes. And K12 is connected to the upper left. Instead of this move, what are some places where you can squeeze out a few more endgame points?
Probably T4 or B4, is there anything bigger?
lightvector wrote:Welcome, and good luck!

Thanks, and thanks for the post!