It is currently Sun May 04, 2025 7:06 am

All times are UTC - 8 hours [ DST ]




Post new topic Reply to topic  [ 9 posts ] 
Author Message
Offline
 Post subject: Crazystone Analysis
Post #1 Posted: Mon Oct 06, 2014 9:06 am 
Lives in gote

Posts: 677
Liked others: 6
Was liked: 31
KGS: 2d
Can somebody let the attached game run through Crazystone 2013 and put in the analysis chart here or on a weblink? I wanna see what CS thinks of several moves.


Attachments:
Ankomochi-rs220675.sgf [3.36 KiB]
Downloaded 275 times
Top
 Profile  
 
Offline
 Post subject: Re: Crazystone Analysis
Post #2 Posted: Wed Oct 08, 2014 6:40 pm 
Lives in gote
User avatar

Posts: 603
Liked others: 43
Was liked: 139
Rank: 6-7k KGS
I'm too weak to analyze your game competently, but:

Why don't you want to know what the other strong players here think of several moves?

Top
 Profile  
 
Offline
 Post subject: Re: Crazystone Analysis
Post #3 Posted: Thu Oct 09, 2014 12:13 am 
Lives in sente
User avatar

Posts: 1326
Liked others: 14
Was liked: 153
Rank: German 1 Kyu
Here you are (CrasyStone 2012).

As you can already see from the Win-Rate-chart of ManyFaces, White really never got into the game.


Attachments:
Ankomochi-rs220675.pdf [249.04 KiB]
Downloaded 307 times

_________________
The really most difficult Go problem ever: https://igohatsuyoron120.de/index.htm
Igo Hatsuyōron #120 (really solved by KataGo)
Top
 Profile  
 
Offline
 Post subject: Re: Crazystone Analysis
Post #4 Posted: Thu Oct 09, 2014 2:12 pm 
Lives in gote

Posts: 677
Liked others: 6
Was liked: 31
KGS: 2d
Thx, cassandra. One move by me must have been a pretty good blunder^^.

Top
 Profile  
 
Offline
 Post subject: Re: Crazystone Analysis
Post #5 Posted: Fri Oct 10, 2014 1:57 pm 
Lives in gote
User avatar

Posts: 438
Liked others: 85
Was liked: 85
Rank: 5k DGS
GD Posts: 100
I've just run your sgf file through CS13. Total computer analysis time 1hr, run on my laptop.
Most of the columns are obvious, but the delta value is the importance of the difference between the move played and CS13's move.

Attachment:
analysis1.png
analysis1.png [ 48.22 KiB | Viewed 4589 times ]

Attachment:
analysis2.png
analysis2.png [ 48.03 KiB | Viewed 4589 times ]

Attachment:
analysis3.png
analysis3.png [ 46.2 KiB | Viewed 4589 times ]


2nd post to include the rest of the analysis

_________________
I am John. John-I-Am.


Last edited by CnP on Fri Oct 10, 2014 2:16 pm, edited 1 time in total.
Top
 Profile  
 
Offline
 Post subject: Re: Crazystone Analysis
Post #6 Posted: Fri Oct 10, 2014 1:59 pm 
Lives in gote
User avatar

Posts: 438
Liked others: 85
Was liked: 85
Rank: 5k DGS
GD Posts: 100
Attachment:
analysis4.png
analysis4.png [ 49.82 KiB | Viewed 4586 times ]

Attachment:
analysis5.png
analysis5.png [ 25.97 KiB | Viewed 4586 times ]


hope this helps

_________________
I am John. John-I-Am.

Top
 Profile  
 
Offline
 Post subject: Re: Crazystone Analysis
Post #7 Posted: Fri Oct 10, 2014 4:22 pm 
Lives in gote

Posts: 677
Liked others: 6
Was liked: 31
KGS: 2d
Thx CnP, that's awesome. What do "situation" and "dispersion" refer to?

Top
 Profile  
 
Offline
 Post subject: Re: Crazystone Analysis
Post #8 Posted: Fri Oct 10, 2014 11:21 pm 
Oza
User avatar

Posts: 2508
Liked others: 1304
Was liked: 1128
After black makes the framework with Q10 (move 21), this computer (as would any other) starts to drool.

_________________
Patience, grasshopper.

Top
 Profile  
 
Offline
 Post subject: Re: Crazystone Analysis
Post #9 Posted: Sat Oct 11, 2014 12:27 pm 
Lives in gote
User avatar

Posts: 438
Liked others: 85
Was liked: 85
Rank: 5k DGS
GD Posts: 100
Hi Pippen,

from CrazyStone's help pages, these are the explanations provided:

Move: The point where the stone was placed.

Time: The time to take the move.

Playout: The amount of playout searched by Crazy Stone. The bigger this value is, the deeper the analysis will be.

P(B wins): The winrate from the black's point of view of the current situation

Situation: The situation of the board calculated in points.
(This result of the situation calculating will not be the same as expected territory counting.)
Dispersion: The dispersion indicates the possibility of the situation to change when played on from this move. It is calculated from the score histogram
If this number is bigger, the possibility will be higher, which means that there is still a chance to change the score.
CS Best: The best move selected by Crazy Stone.

Delta: The winrate difference between CS best move and the move actually played. The moves with a big values for Delta means that Crazy Stone thinks that the move actually played was not a good one.

_________________
I am John. John-I-Am.

Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 9 posts ] 

All times are UTC - 8 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group