Search found 614 matches

by Numsgil
Tue Jan 21, 2020 5:07 am
Forum: General Go Chat
Topic: Examining what it took me to get to shodan
Replies: 18
Views: 16260

Re: Examining what it took me to get to shodan


To me that's close to blitz! At those time settings, I struggle to finish a game within main time.

Ah I find this very interesting. I was always under the impression I was a relatively slow player, both from my interactions with other players in live games and on servers. Where do you normally ...
by Numsgil
Mon Jan 20, 2020 5:16 am
Forum: General Go Chat
Topic: Examining what it took me to get to shodan
Replies: 18
Views: 16260

Re: Examining what it took me to get to shodan

Are there any particular moments from your journey that stand out to you right now?


Around October 2018 I was sure I had this whole shodan nut cracked. I had by accident stumbled on to a play style that was winning me games at a rather high rate. Basically I'd play 3-4 stones and try to force ...
by Numsgil
Sun Jan 19, 2020 12:04 pm
Forum: General Go Chat
Topic: Examining what it took me to get to shodan
Replies: 18
Views: 16260

Examining what it took me to get to shodan

After 10 years (nearly to the day) I have finally managed to get promoted to 1 dan on KGS. This might be part of KGS's ongoing rank rebalancing, so we'll see if it sticks, but still, this is the first time I've gotten a legitimate dan rank on KGS (a few 1dan?s not withstanding). Getting stronger at ...
by Numsgil
Sat Nov 11, 2017 5:47 am
Forum: General Go Chat
Topic: AI tricked by humanbeing
Replies: 3
Views: 4924

Re: AI tricked by humanbeing

"Delusions" are a real problem for go AI systems. AlphaGo had similar issues.

Heck, I have similar issues :)
by Numsgil
Tue Oct 27, 2015 11:32 am
Forum: Game Analysis
Topic: 1k even game
Replies: 1
Views: 2268

1k even game

This was an interesting game where I feel like both of us made a lot of mistakes. In the end I won by a pretty comfortable margin, but there were large swaths of game where I'm pretty sure I was losing.

(;GM[1]FF[4]CA[UTF-8]AP[CGoban:3]ST[2]
RU[Japanese]SZ[19]KM[6.50]TM[1800]OT[5x30 byo-yomi ...
by Numsgil
Sat Aug 02, 2014 12:29 am
Forum: Study Group
Topic: Question about a specific board constellation
Replies: 8
Views: 5661

Re:

Did you read? I said r8 not r6. Yes, he read. And mis-read an 8 for a 6, honest mistake.
He even quoted the r8 in his reply.
Simply pointing it out would've sufficed.

The snarky " Did you read? " is uncalled for.

I would be careful trying to assign tone/intent, here. You can just as easily read ...
by Numsgil
Fri Jul 18, 2014 2:38 pm
Forum: Amateurs
Topic: The impenetrable wall at 6 kyu
Replies: 174
Views: 107188

Re: The impenetrable wall at 6 kyu

Don't be timid. Attack aggressively with a tight pincer at L16. That's what you built up the thickness for, right? It doesn't help the corner, but white will probably be running for a while, and you'll probably get sente to deal with the corner if you feel so inclined. N17 is a sort of halfway move ...
by Numsgil
Sat Jun 21, 2014 1:02 pm
Forum: Study Group
Topic: Just count the score
Replies: 9
Views: 5564

Re: Just count the score

I disagree with position 2
I don't.

$$Bc Komi: 6.5, prisoners: ,
$$ +---------------------------------------+
$$ | a a a a a a a a a a O O X . . . . . . |
$$ | b b O O O O O b O O O X X . . . . . . |
$$ | b O b b b O b O O X X . . . . X X X . |
$$ | O O O O O X O b O O X . X X X O O X X ...
by Numsgil
Sat Jun 21, 2014 12:10 pm
Forum: Study Group
Topic: Just count the score
Replies: 9
Views: 5564

Re: Just count the score

Abyssinica wrote:Score 1:
Black:125
White:126.5
W+1.5


I think I took 2-3 minutes. I'll try to get to the rest of them later.


Close. Try recounting and see if you get a different number. I usually have to count 3 to 5 times before I actually get the same number twice :D
by Numsgil
Fri Jun 20, 2014 11:48 pm
Forum: Study Group
Topic: Just count the score
Replies: 9
Views: 5564

Just count the score

There's a lot of resources on how to count the score, but usually it's framed for the middle game or end game. Which makes sense; that's when you need to know the score. But counting an unfinished game is difficult, especially if it's close. Is that half point ko that threatens to kill your group ...
by Numsgil
Thu Jun 12, 2014 6:21 pm
Forum: Game Analysis
Topic: 1k vs 2d, half point loss
Replies: 7
Views: 4748

Re: 1k vs 2d, half point loss

Thanks for the thoughts

yeah figured I'd get sente to attack either the top or bottom.
My thinking was taking J17 now was a wishy-washy move that doesn't really pressure either white group strongly. But maybe by setting up a large scale split attack on two white groups it's superior to a severe ...
by Numsgil
Thu Jun 12, 2014 1:20 pm
Forum: Game Analysis
Topic: 1k vs 2d, half point loss
Replies: 7
Views: 4748

1k vs 2d, half point loss

Played as black. Thoughts?

(;GM[1]FF[4]CA[UTF-8]AP[CGoban:3]ST[2]
RU[Japanese]SZ[19]HA[2]KM[0.50]TM[1500]OT[5x30 byo-yomi]
PW[Makeshift]PB[Numsgil]WR[2d]BR[1k]DT[2014-06-12]PC[The KGS Go Server at m]AB[pd][dp]C[Numsgil [1k\]: hi
Makeshift [2d\]: hi
]RE[W+0.50]
;W[pp]WL[1494.84]
;B[cc]BL[1496 ...
by Numsgil
Fri Nov 22, 2013 2:40 pm
Forum: Study Group
Topic: Bob Whoosta on Youtube
Replies: 1
Views: 3432

Re: Bob Whoosta on Youtube

by Numsgil
Tue Nov 19, 2013 4:08 pm
Forum: Computer Go
Topic: Batch export SGFs
Replies: 8
Views: 5664

Re: Batch export SGFs

Basically I want to do as little effort on this as possible Transcribing all the problems in to SGF format is already exhausting, and fiddling around with typesetting to build a SGF-to-something converter isn't my idea of a good time.

So far I've found sgfutils , which is GPL, which is nice. It's ...
by Numsgil
Tue Nov 19, 2013 2:56 pm
Forum: Computer Go
Topic: Batch export SGFs
Replies: 8
Views: 5664

Batch export SGFs

I'm translating problems in the Gokyo Shumyo to SGF format, as I haven't been able to find these anywhere in that format with a permissive license (unless anyone knows of a source?). My goal is to process each problem's SGFs in to 8 different PNGs, for each orientation and color combination. Maybe ...