Without a whole board, it may not be easy to decide how to attack W. However... In the above variation, keima is strange. A first feeling is hane outside:
In your Variation A, the jump is also strange, because it leaves a weakness which W promptly exploits with the push , and B ends up with 2 cuts at (x) and (y):
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The knight move is good for attacking, but the attack must have some purpose. In general, the purpose is not to capture, but rather to force your opponent to run, allowing you to make thickness or territory in the process. In this case, the direction of play matters. For example, a few plausible attacks are shown below. On an empty board, it is hard to say which of these attacks is best. Even though attacking for its own sake may feel good, it is often best to leave a position like this alone, until a preferred direction can be chosen.
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