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 Post subject: Re: To 5 kyu in 5 months! (We'll see about that)
Post #181 Posted: Fri Apr 11, 2014 9:42 am 
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Bill Spight wrote:
BTW, I did not mean to hijack your thread. It is not a place for me to expound my ideas. I will be quite happy to remove my latest tewari discussion (notes #173, 176, 178), if you wish. :)

I don't see this as an issue. Sure, you got into a discussion with other members, but it was related to a position in one of my games and it was a discussion I engaged in as well. I understand that you were trying to share with a less experienced player something that has been valuable for you. A study journal is a fine place to do that.

(Bill, you bring game experience and knowledge to this thread, two things that moyo lacks... :roll: Whatever you have to say is probably better than moyo's meanderings. :ugeek:)

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 Post subject: Re: To 5 kyu in 5 months! (We'll see about that)
Post #182 Posted: Fri Apr 11, 2014 9:56 am 
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moyoaji wrote:
I understand that you were trying to share with a less experienced player something that has been valuable for you. A study journal is a fine place to do that.


Bueno. :)

¡Adelante!

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 Post subject: Re: To 5 kyu in 5 months! (We'll see about that)
Post #183 Posted: Mon Apr 14, 2014 11:43 pm 
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Here are two more IGS games. A win and a loss. (Could you elaborate on that loss? After all, a lost game is where you learn the most about your play... ;-))



I had time trouble in the first and ended up losing a fight that I think I could have won. I should not have played the atari at move 150, but I had 11 stones to play with less than 3 minutes and I thought the move was free. I saw as soon as I played it how wrong I was and black's group lived. (Sure, blame your misread on the clock... :roll:) Coming out with G3 would have been the right move and then I believe I can kill black. Even if he does live or connect, however, the points I'd gain from the capture of the 4 stones and that territory would have been enough.

Again, :w2: and :w4: is the opening I have been favoring as white recently.



The next game was rather short. My opponent took way too long to invade or reduce my right side and when he did it was with the questionable :b47: play. The moves I'm happiest about were :w54: and :w56:. I believe this is the correct way to attack the black stones. :w96: was also a pretty fun tesuji to use, I'm glad I saw it. (What was that jts said about that one-sided game you played last year? "When your opponent's shape is bad, every move is a tesuji." :ugeek:)

I believe :w24: was the correct direction to play in. Turns out I only spent 30 seconds on the move, but during the game it felt like I took a while to decide on that. I actually did spent over a minute on :w46: and I think it was right. The move gets me out toward my group solidly while offering a good follow-up at M14.

As for my studies of go, I've been keeping up on dwyrin's lectures and watching some more of rjm's Shusaku series. I've also been looking at joseki more closely and looking up variations on dailyjoseki after games. I think the next big thing for me to work on, after reading about attacking, is yose. As black showed me in the first game, my yose is not that good... (Don't you have some book about attacking that you're supposed to read. :study:)

Those online methods have been the bulk of my studies. I haven't actually read that much in Attack and Defense, but with the semester coming to a close soon hopefully I will have more time for study.


Attachments:
File comment: IGS Loss
MYDCULFYUN.sgf [5.63 KiB]
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File comment: IGS Win
JHWOASXMMA.sgf [2.07 KiB]
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I blushed inwardly to recall the ignorant thoughts that had gone through
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 Post subject: Re: To 5 kyu in 5 months! (We'll see about that)
Post #184 Posted: Tue Apr 15, 2014 12:51 am 
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Hi moyoaji,

I only added a few comments on general matters, not precise sequences of moves. As always, these are just ideas and they could be way off the mark.

As a general comment, I felt you played a bit passive in the first 80 moves, not developing a plan for your stones and not taking advantage of b's weakness(es). Starting from move 82, it seems you shifted to frenzy mode :), trying to hard to attack and creating weak(-ish) groups here and there. Did you feel behind at that point of the game (= had you counted) ?



(Thanks for posting those. In a purely selfish way, I feel that reviewing is a great way for trying to have new ideas)


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 Post subject: Re: To 5 kyu in 5 months! (We'll see about that)
Post #185 Posted: Tue Apr 15, 2014 1:29 am 
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Shenoute wrote:
I only added a few comments on general matters, not precise sequences of moves. As always, these are just ideas and they could be way off the mark.

As a general comment, I felt you played a bit passive in the first 80 moves, not developing a plan for your stones and not taking advantage of b's weakness(es). Starting from move 82, it seems you shifted to frenzy mode :), trying to hard to attack and creating weak(-ish) groups here and there. Did you feel behind at that point of the game (= had you counted) ?

I can't say I felt behind. It was more that I felt lost. I saw that black had weakness, but I didn't know where to start an attack. The three stones on the right were more than frustrating for me. I knew they had to be weak. I knew that black shouldn't be able to live that easily. That I should be able to attack and profit. But I had no clue where to start. (So you didn't do the right thing because you're bad at this game? That makes sense. :ugeek:)

Situations like this is why I want to study and get stronger. When I see my opponent do something I want to know if it is a mistake. And if it looks like a mistake, I want to know how to take advantage of it. Not knowing is quite upsetting.

So as the game went on I got more and more frustrated with my lack of attacking ability. I agree that :b69: at G5 looked like it didn't do much for black, but again, I didn't see how to take advantage of it. Then I saw that both groups could become weak, but I just didn't know what to do. So, I decided to tenuki and help my own weak group - which in retrospect was not weak, figuring that I should follow the proverb of "Don't know what to play locally? Then tenuki." and knowing that black could only help one of his groups.

:w80: was supposed to be the start of a large scale attack on both the wall and the right group. Then I saw that :b81: connected and I was getting desperate. It felt like everything I was trying was failing. So when I saw that black's wall on the bottom left could be disconnected from the group in the upper left, I took the chance with :w82:. I wanted to have something that I could attack - ideally, I wanted to have both the group on the right and the wall on the bottom to attack. (Trying to force your opponent to have two weak groups? As if he'd just let that happen... :roll:) The group created with :w94: and :w98: was supposed to be for removing possible eyes.

:w50: was a misread. I thought the capture was sente and that black owed a move to defend the corner from the R3 cut. As it turned out, he did not. :w70: was played out of fear that my corner group could become weak. In retrospect, they are both obviously mistakes.

I should have counted after :b69: since I had over 5 minutes of time to play one move. Sadly, the move I picked was :w70: and I didn't use much of my time. So another important lesson this game taught me was to use my stone time more wisely in Canadian time games. (Because you didn't know that before? It's the easiest time system in the world - just use all your time when you are at 1 stone to read and count. Everyone knows that... :-|)

I have been in a bad habit of not counting in general. I was good about it several months ago, but I stopped. That will need to change if I want to reach the dan levels.

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I blushed inwardly to recall the ignorant thoughts that had gone through
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 Post subject: Re: To 5 kyu in 5 months! (We'll see about that)
Post #186 Posted: Tue Apr 15, 2014 9:50 am 
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You outplayed your opponent. And then you beat yourself.


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 Post subject: Re: To 5 kyu in 5 months! (We'll see about that)
Post #187 Posted: Wed Apr 16, 2014 12:13 am 
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Thank you very much for your comments, Bill. I wish I had gotten to review them more thoroughly today before I played Nate at our club again.

I don't have that game record yet, but it was a loss by more than 10 points. A rather sad affair where I clearly lost a won game. There were many points I could have played more strongly to secure a win. Instead, it was my worst loss yet against the 2 kyu player. (He's 2 kyu, you are weaker, so you are supposed to lose to him.)

Looking at these two games, I believe the problem is that while I have a basic understanding of attacking strategies, I don't yet have the tactical experience to carry these strategies out. I have been playing too aggressively when my opponent has two weak groups - or when I am about to give them two weak groups - believing that I can either kill one of the groups or gain massive profit. I need to focus on making points on the board above killing groups. I should use attacking as a tool, not seek to make attacking a group my goal overall. (I thought you wanted to have a calm playstyle. Maybe you are really an aggressive player at heart? :ugeek:)

I have again hit a point in my go where I feel weaker. I think this is a good sign. (Good for you or good for me? Sounds like it would be good for me. :twisted:) The last time this happened was before I broke through to 4 kyu. I believe that, as I get stronger, I am again recognizing the areas of weakness in my play. Because I now recognize my mistakes, I am one step closer to correcting them. While I did not achieve my tentative goal of 1 dan by March, perhaps I can still get it by the end of this summer.

EDIT: Bill, I played a free KGS game against a 2k and attempted to apply what you said about my lost game. I was able to win by a sizable margin, but I don't think my opponent was trying that hard, but it meant that he gave me multiple weak groups to practice against again. How did I do with applying what you suggested?


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I blushed inwardly to recall the ignorant thoughts that had gone through
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 Post subject: Re: To 5 kyu in 5 months! (We'll see about that)
Post #188 Posted: Wed Apr 16, 2014 10:38 am 
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Nice game. You took advantage of your opponent's mistakes and attacked well, building an early lead and increasing it throughout the game. There were still some places where you could have improved your attacking game:

:w16: is not needed to steal the B eye, so it should be omitted. Later if you get into a complicated fight with this group, you might want the last surrounding move to be atari on the three B stones, so forcing B to fill C16 now is aji-keshi.

:w20: feels like "squeezing toothpaste". In the following sequence, B escapes nicely to the center, and W is left with a thin position on top. A slower approach like G16 would make territory while attacking, for a better result.

In this particular position, however, the B shape is so bad that it is worth looking for something sharper. If W plays E14, can B escape? Certainly worth reading. Maybe you can end the game immediately.

:w30: is a popular new joseki, but it gives B the opportunity to settle his group with B2. Given the W stone at D8, I would play the older joseki at E2, to deny B the opportunity to make a base. But you got an even better result in the game when B let you play B2 yourself.

:w52: is a nice attacking move. When B ignores it, I think the proper punishment is to enclose B with M16. B can probably live inside, but you should make him do so. I would expect to get outside thickness plus a move like O18 during the attack. Then you can steal the corner with R17 for additional profit.

:w60: is a nice enclosing move, but after that you let B off the hook. I think you can trust your enclosure to hold. If you can force B to live small inside, the result will be very good. If you do not have confidence in the fight when B cuts, then protecting at N13 is a little better than M14, giving B no opportunity to break your connection. The game result let B off a little too easy I think.

:w82: was an interesting attacking move. H9 would be simpler, forcibly driving B toward the thickness you just created with your previous moves. That would be a classic leaning attack. The game move let B squirm out the other direction, but left you with other opportunities. At move 114 for example, you could play the J11 cut-atari-ko tesuji (not sure if it has a name) to secure a large center territory. You ended up with something similar to this a few moves later anyway.

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 Post subject: Re: To 5 kyu in 5 months! (We'll see about that)
Post #189 Posted: Wed Apr 16, 2014 12:33 pm 
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moyoaji wrote:
Looking at these two games, I believe the problem is that while I have a basic understanding of attacking strategies, I don't yet have the tactical experience to carry these strategies out.


And how do you get the tactical experience? By attacking, of course. ;) Go has an unavoidable component of jumping in the river to learn how to swim. :)

Congratulations on crushing your opponent. ;) A few comments. :)


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 Post subject: Re: To 5 kyu in 5 months! (We'll see about that)
Post #190 Posted: Thu Apr 17, 2014 2:09 pm 
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Thank you both for your comments, mitsun and Bill.

I think you are both right about :w30: - the old joseki would be better in this case. (Old joseki have uses? :shock:) I also find it funny that we each came up with a different move for :w60:, but we all basically wanted to play the same thing. My move was perhaps a bit too small compared to each of yours, but I'm glad that I was thinking in the right direction.

(Don't worry, though, he screwed up the attacking in his next game. :roll:)

For those wondering about my plans to change up my openings, I am going to put those on hold and go back to playing the Low Chinese Opening so that I can have more games where I attack things. The incentive of a wide psuedo-enclosure invasion virtually always leads to an attack on my opponent. (Are you sure you're not just playing it again because it's your favorite opening?) That and I love that opening. :D (I knew it. :ugeek:)

I played a KGS match today and almost lost due to my poor reading. My opponent played quickly, but honestly I was impressed by his reading ability. It seemed that he instantly knew the counter to everything I did; even plays that I have used in the past against 3-4 kyu players where they either read for a minute or failed he played correctly in a second. If he took more time on his games I think he could be a dan player. In the end I outread him in one final fight and that decided the game.

I was pretty happy about my reading in the last fight. I felt I made good use of aji. Before that it was terrible. Here is the game:



After that I got to play a 3 dan in a simul. This is only the 4th time I've ever played a dan level player. (Oh please, list all the experiences.)

The first was a 9 stone handicap game against an AGA 1 dan at my first tournament, I actually won that game. The second was a simul against a KGS 5 dan where he gave me a 100 point reverse komi - I resigned that one. The third was half a game against clossius in one of his only Study Group Kyu lectures. Those were all games back when I was 7k or lower. (It was funny. In the lecture clossius simply referred to him as "the 7 kyu" :lol:)

I think I did okay. I had a handicap, but I made the game go to counting. There was an obvious misread that may have cost me the game, but I'm sure the 3d would have worked harder in yose if he was behind so maybe it didn't matter. (A misread is still a misread, moyo. Don't fool yourself. ;-))



EDIT: Also, with that win, I think I'll make my rank of 3 kyu official here on the forums. I've felt that I could do that since I'm able to hold my own with no handicap against an AGA 2 kyu on a regular basis and since I've been able to play consistently well on the KGS at that rank. (You think that qualifies you for a 3 kyu rank? :scratch:)

To be honest, I'd actually forgotten about the possibility of advancing to 3 kyu. I was already focusing on getting to 2 kyu. (Well, I guess if you want to aim for that showy dan level you need to look higher than one rank above you. :geek:)

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I blushed inwardly to recall the ignorant thoughts that had gone through
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 Post subject: Re: To 5 kyu in 5 months! (We'll see about that)
Post #191 Posted: Fri Apr 18, 2014 4:17 am 
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moyoaji wrote:
Also, with that win, I think I'll make my rank of 3 kyu official here on the forums. I've felt that I could do that since I'm able to hold my own with no handicap against an AGA 2 kyu on a regular basis and since I've been able to play consistently well on the KGS at that rank.


Congratulations on making 3kyu!!! :clap: (I certainly feel the need for a party smiley in this part of the forums). It is really good to see that your study pays off. Keep going and don't let that inner critic of yours get you down! ;-)

(By the way: Maybe you should consider renaming your journal? I mean, someone could get you wrong by now.. ;-) )

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 Post subject: Re: Working through the kyus! (Easier said than done)
Post #192 Posted: Sun Apr 20, 2014 12:49 am 
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Ember wrote:
Congratulations on making 3kyu!!! :clap: (I certainly feel the need for a party smiley in this part of the forums). It is really good to see that your study pays off. Keep going and don't let that inner critic of yours get you down! ;-)

(By the way: Maybe you should consider renaming your journal? I mean, someone could get you wrong by now.. ;-) )

Thanks, Ember. It is nice to be making progress.

I have considered renaming this journal a few times. I think, perhaps, I will. (Whoa, there! Hang on a bit. Your "3 kyu rank" is totally arbitrary! It's based on the KGS, not AGA or EGF or some real go association. Who's to say you aren't still 10 kyu? Or 20 kyu? :lol:)

I wasn't sure about changing, but since RBerenguel also changed his journal title, I guess that is a thing you can do. (You copy go moves, you copy journal ideas. Was I the only original thought you ever had? :ugeek:)

So the new name shall be: (We're really doing this? :scratch: Alright, let me add my bit.)

Working through the kyus! (Easier said than done)

(I was gonna be a bit harsher, but I don't want people to think I'm too mean to little moyo here. ;-) At least not until they see how bad his go is, because then they'll understand.)

I realized that I actually left two things out of my journal recently. (What?! You have things you don't tell us? :shock: But you ramble so much already!) So since I'm starting with a new name I will also make a new list that reflects how I actually study and what I plan to continue doing:

Every week I will (Here we go again...):

    Attend my local go club
    Play at least 1 KGS ranked game
    Play at least 6 live online go games - any server
    Practice go problems a few times - either online or in books
    Read at least 2 chapters in a go book
    Keep up with YouTube lectures
    Review at least one professional game and one of my own games
    Continue to play correspondence games

This has basically been my go studies as of late.

The things I forgot to mention are 1. I'm doing plenty of go problems again. My goproblems.com rank is 3 kyu and I feel challenged by those problems. (Oh, so is that where you are getting your rank now? :razz:) And 2. I've been intentionally playing more on the IGS.

I have been thinking for a while now that IGS could be a great place for me to practice attacking. The style of the players there feels much faster than on the KGS. I consistently get games where players create multiple weak groups. So I'm going to keep playing a few games on there every week. (That and you have ranked anxiety, don't forget about that. :geek:)

Here is an IGS game I played tonight:

Tonight I had another good game on the IGS. I resisted the temptation to go for kills and instead simply attacked and cut and looked for ways to make profit. I definitely did read out the life and death of black's early center group, but I was content to get a ton of outside walls while it lived in gote. After that it was just a question of how to use my thickness to profit. In the end, I won by almost 40 points! (Beating a kyu by 40 points. Congratulations, you now have all the skills of a slightly not bad kyu player... :roll:)


The summer is coming soon, so I'll have more time to devote to go. With any luck, I can reach 1 dan by the end of it. (I'm glad you've moved to saying "1 dan" consistently. Using Japanese terms all the time just adds to the alienating jargon of the go community.)

Once I've trained up my attack and defense I have only one more area of the game to study in depth - yose. I've been dreading this, but it will have to become a part of my studies before the end of the summer. However, I still lose way more games in the mid-game than in the endgame, so I do need to work on that first. (And you're lazy about studying? Wow. How on earth will you ever work through the kyus, unless you want to work your way back to 30 kyu... That's doable... :))

So now I'm pressin' on toward shodan! (Sigh... :-|)


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I blushed inwardly to recall the ignorant thoughts that had gone through
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 Post subject: Re: Working through the kyus! (Easier said than done)
Post #193 Posted: Sun Apr 20, 2014 1:03 am 
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moyoaji wrote:
I wasn't sure about changing, but since RBerenguel also changed his journal title, I guess that is a thing you can do. (You copy go moves, you copy journal ideas. Was I the only original thought you ever had? :ugeek:)


:D

I'm still stepping towards shodan, but since my posts are (as of late) just a bunch of numbers... it made more sense to change. I guess I should be trying to upgrade my RBerenguel KGS account to 3k (I'm 3k in my blitz account... or used to be, been two weeks since last game and maybe I've lost some blitz edge already.)

Try not to overburn: your plan seems to involve a lot of time for go (not like it's a bad thing, you know.) Namii was content to challenge me to 2 hours of tsumego a week, reviewing (quickly) 3-5 pro games per week and playing 5 (slow) games a month (a blitz game counts half of a slow game for this.) So, not overwhelming, but anyway, I struggle to catch up :D

Are your live games slow ones? Now that I've started to enjoy blitz (and after months of namii telling me I should just play more, whatever the time settings) maybe you could change one of these slows for two blitz instead (1 min main, 5x10 byo.) If you are not used to this you'll lose a lot, and lose badly... but eventually you get the rhythm ;)

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 Post subject: Re: Working through the kyus! (Easier said than done)
Post #194 Posted: Sun Apr 20, 2014 1:34 am 
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RBerenguel wrote:
Are your live games slow ones? Now that I've started to enjoy blitz (and after months of namii telling me I should just play more, whatever the time settings) maybe you could change one of these slows for two blitz instead (1 min main, 5x10 byo.) If you are not used to this you'll lose a lot, and lose badly... but eventually you get the rhythm ;)

The live games I do are either 25 minute with 5x30 byo-yomi on the KGS, 10 minutes per 25 stone Canadian on IGS, or 40 minute absolute on FlyOrDie. (Oh gosh, FlyOrDie again... :oops:) So yes, they are slow games.

I did poke into blitz games a bit on the KGS. My blitz account had dropped to 12k?. I'd only played 3 games, but they didn't feel fun. I just now played another against a 9k? and won handily, but I had a 3 stone handicap and they are well below my level, so that's not really an indication of my abilities. (It took him longer to find the game with automatch than to play it. :lol:)

I have a friend who plays blitz chess with me on a regular basis and while I gotten used to playing blitz chess, I still don't like the experience because whenever I do feel the need to slow down for a second I can't. I lose more games on time or time trouble than anything else. (You're bad at chess too? I guess that should have been obvious. :roll:)

When I did try KGS blitzing the blitz games I played were terrible. My opponents would just chuck stones into my moyo and I would have 10 seconds to figure out what the best move is to deal with them. The first game I was able to win just barely. But still I failed repeatedly and resigned the second and third games. The last game didn't feel that rushed, but my opponent's mistakes were obvious for my level.

The recommendation from the forum here was that I shouldn't play blitz if I want to improve, and I agree. I don't like reviewing my blitz games because my mistakes become obvious misreads. Those don't interest me much because that just means I need to work on reading, which you can't do in a blitz game. I found the games against other high SDK players unnerving and painfully stressful; not fun, so I gave up on it. (Do you find your go studies stressful? Are you going to give up on those too? :ugeek:)

Perhaps I could try it again, but I don't see me switching to blitz anytime soon. On the contrary, I've been hoping that I could sometime play a live game over the course of 2 days. Go to a friend's house for the weekend and play for 6-8 hours each day over one game. (Where will you ever find someone willing to do that?! :shock:)

But to each his own.

_________________
"You have to walk before you can run. Black 1 was a walking move.
I blushed inwardly to recall the ignorant thoughts that had gone through
my mind before, when I had not realized the true worth of Black 1."

-Kageyama Toshiro on proper moves

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 Post subject: Re: Working through the kyus! (Easier said than done)
Post #195 Posted: Sun Apr 20, 2014 2:54 am 
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A few comments. :)



Edit: Good morning! ;)

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The Adkins Principle:
At some point, doesn't thinking have to go on?
— Winona Adkins

Visualize whirled peas.

Everything with love. Stay safe.


Last edited by Bill Spight on Sun Apr 20, 2014 4:09 am, edited 1 time in total.

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 Post subject: Re: Working through the kyus! (Easier said than done)
Post #196 Posted: Sun Apr 20, 2014 3:08 am 
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When reviewing my blitz games (I don't invest that much time) I just focus on finding where I deviated from joseki (and whether it was worthwhile or not) and also finding the most glaring wrong shape stuff I did.

Misreads, losing on time, etc, are par for the course. Eventually you'll lose some, win some due to this aspect: It will even out.

I was told I just needed to play more, and since I can't fit long games easily, blitz is a good option. Since you play quite a lot, I guess "playing more" is not that interesting in your case, though. The thing is, in blitz you get to improve shape sense, fuseki direction and "reaction time" just because of repeated conditioning... After losing 3 games due to a misstep in a joseki, you'll damn get it right next time.

I didn't enjoy my first blitz experiences. I'm not a slow player by any means, but in blitz I just dropped stones around aimlessly investing just 1 second per move until I realised I needed to read a situation, see it was hopeless and resign. Also, my "online go anxiety" kicked in strong. But playing more has eased a lot the OGA and also I've gotten into the blitz flow a lot more. I think it has helped my game quite a bit.

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 Post subject: Re: Working through the kyus! (Easier said than done)
Post #197 Posted: Mon Apr 21, 2014 1:11 am 
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Thanks for the comments, Bill. Your reviews of my games recently have been invaluable. Thank you for taking the time to help me improve. (I like you too, Bill. You point out everything moyo does wrong, even in games he's proud of. It's just fantastic! :))

In that game, I didn't realize how many times my opponent tried to hand me the game. The only really slow move I saw was the :b9: kosumi. In retrospect, I feel my most glaring mistake was :w30:. I could have had the game in hand if I'd just played an extension on the bottom. I think you are right that it would have made the game easily winnable without a fight.

I may be focusing too much on attacking now that I'm working on it actively. The same tends to happen whenever I study anything in go. When I worked on fuseki I would overemphasize big moves. When I worked on joseki I would change my opening moves so they could come up and play non-optimal joseki just so I could use the variations I'd learned. Now I keep trying to create weak groups for my opponent. As you said, I could have won without fighting because of my opponent's slow moves. I should have been content to do that. (Tunnel vision is now, and will always be, your greatest enemy. :ugeek:)

On the other hand, if my goal when playing on the IGS is to learn, perhaps it's okay to make these kinds of mistakes? I'm not sure. In the future if I experiment intentionally on a move that I think is wrong I will mark it in the SGF along with what I think the correct move would be. (So does this retroactively make all of your bad moves "experiments?")

---

I'm glad blitz games have worked well for you, RBerenguel. Perhaps if I simply focus on joseki and direction of play errors I could get some more value out of the reviews. I know that I will likely win some games on time just like I lose some on time, but for me blitzing isn't really about winning. It's about trying to improve my intuition. I decided that wasn't very valuable since I don't play fast games, but maybe it could be.

I might have to reconsider blitz games. However, if I do play blitz I probably won't post most of the games here. I don't want to have others spend their time reviewing games I didn't spend time thinking over myself. (You just don't want to post a ton of horrific losses. :twisted:)

---

Tonight I played 4 games on FlyOrDie. They don't save automatically, but the site surprisingly has an SGF download button for after the game.

I decided to review one of the games because I found it quite interesting. Normally I just play the games and forget about them on FlyOrDie, but this game caught my attention so I thought I'd share it. (And what, your other games there don't even get you to notice them? Do you just lose on time? ;-))

I made a huge sacrifice and then a blunder and still was able to win. I think the game illustrates the value of outside thickness, the importance of attacking/defending a weak group, and why points are not the be-all and end-all of the game.



For those wondering, my FlyOrDie username is not moyoaji. I use a different handle there, but I updated the SGF to avoid confusion. (And you're not going to tell us what it is, huh? :roll:)


Attachments:
File comment: FlyOrDie Game
FlyOrDieGamewithComments.sgf [9.56 KiB]
Downloaded 795 times

_________________
"You have to walk before you can run. Black 1 was a walking move.
I blushed inwardly to recall the ignorant thoughts that had gone through
my mind before, when I had not realized the true worth of Black 1."

-Kageyama Toshiro on proper moves
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 Post subject: Re: Working through the kyus! (Easier said than done)
Post #198 Posted: Tue Apr 22, 2014 2:57 am 
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Doing Well with Go Problems

So I have been keeping up on my go problem studies. I've done dozens of problems on GoProblems.com over the last two weeks. I've been hovering at 2-4 kyu during that time. Sometimes I would even fall to 6 kyu.

But tonight I was doing well and, for the first time ever, I've managed to reach the dan level on that site. (Well done, you now have the go problem solving skills of a slightly not bad player. :ugeek:)

Not only that, I proceeded to solve problems successfully and it eventually set me to 3 dan! I've been able to maintain that level over about a dozen problems. I even bounced up to 4 dan at one point, but the 5 dan problem that met me there was too much. (Uh huh... :-|)

Obviously this problem website is not a true indicator of my playing strength, but I feel that hitting the dan levels there is an accomplishment. Working to solve higher level problems helps to improving reading and being able to reach the 3 dan level on GoProblems.com is a sign of just how much better my reading has become over the last few months.

I remember not long ago I was ashamed of my life and death reading. To see that I now am able to solve problems of this level is amazing to me. I suppose that post was made in June of last year, but I still remember writing it. (And I still remember laughing at how you were faking your reading ability into the SDK ranks. ;-))

At one point I hit a 6 dan problem and that stumped me. I think I did pretty well even if I didn't find the solution. I found a favorable ko for black - one step for him, two step for white, where black took first. In a game I would probably be happy with finding this result. But there was a better solution that I missed. (Don't try to give yourself partial credit like that! Failure is failure! :mad:)

The problem is very interesting. So I'll post it here and show you guys my 3 dan level. (Show off... :roll:)

This is one more piece of the puzzle. Perhaps a year from now I'll look back on this post and again be surprised by how far I've come... (Wow, you haven't gotten that sappy in a while. :geek:)


Attachments:
Hitting3DanOnGoProblems.png
Hitting3DanOnGoProblems.png [ 123.22 KiB | Viewed 9504 times ]

_________________
"You have to walk before you can run. Black 1 was a walking move.
I blushed inwardly to recall the ignorant thoughts that had gone through
my mind before, when I had not realized the true worth of Black 1."

-Kageyama Toshiro on proper moves
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 Post subject: Re: Working through the kyus! (Easier said than done)
Post #199 Posted: Tue Apr 22, 2014 4:46 am 
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moyoaji wrote:
Doing Well with Go Problems

So I have been keeping up on my go problem studies. I've done dozens of problems on GoProblems.com over the last two weeks. I've been hovering at 2-4 kyu during that time. Sometimes I would even fall to 6 kyu.

But tonight I was doing well and, for the first time ever, I've managed to reach the dan level on that site. (Well done, you now have the go problem solving skills of a slightly not bad player. :ugeek:)

Not only that, I proceeded to solve problems successfully and it eventually set me to 3 dan! I've been able to maintain that level over about a dozen problems. I even bounced up to 4 dan at one point, but the 5 dan problem that met me there was too much. (Uh huh... :-|)

Obviously this problem website is not a true indicator of my playing strength, but I feel that hitting the dan levels there is an accomplishment. Working to solve higher level problems helps to improving reading and being able to reach the 3 dan level on GoProblems.com is a sign of just how much better my reading has become over the last few months.

I remember not long ago I was ashamed of my life and death reading. To see that I now am able to solve problems of this level is amazing to me. I suppose that post was made in June of last year, but I still remember writing it. (And I still remember laughing at how you were faking your reading ability into the SDK ranks. ;-))

At one point I hit a 6 dan problem and that stumped me. I think I did pretty well even if I didn't find the solution. I found a favorable ko for black - one step for him, two step for white, where black took first. In a game I would probably be happy with finding this result. But there was a better solution that I missed. (Don't try to give yourself partial credit like that! Failure is failure! :mad:)

The problem is very interesting. So I'll post it here and show you guys my 3 dan level. (Show off... :roll:)

This is one more piece of the puzzle. Perhaps a year from now I'll look back on this post and again be surprised by how far I've come... (Wow, you haven't gotten that sappy in a while. :geek:)


Black to move, link to problem.

Edit: without reading, I got the correct first move, but instinct made me pick a wrong second move. Doesn't seem like a particularly though problem, though.

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 Post subject: Re: Working through the kyus! (Easier said than done)
Post #200 Posted: Tue May 13, 2014 7:57 pm 
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I have returned. (You left? :scratch:) I was up north for a week long retreat at the start of May and for the week before and after that I haven't really put much effort into studying go.

A part of me was worried that the three week hiatus would ruin my game. Thankfully, it hasn't. I was able to attend the West Michigan club tonight and played the 2 kyu player again. (And you improved enough to finally beat him?) I lost, but only by 3.5 points. (Well, I suppose that's no worse than you were doing before. :roll:)

I've looked at a couple more go problems now and then, I played a 13x13 game against my computer, and I did review one of the games from The Chinese Opening, but that's all I've done for three weeks. This is less than I'd been doing before and much less than I'd planned to do once the summer got started. (Way to get lazy as soon as you have the free time to actually stick to your schedule... :ugeek:)

Honestly, I've lost a lot of my motivation. I'm not sure where it went, but I'm hoping to get it back soon. I'm actually going to be starting a study group with a couple of weaker players from the West Michigan Go Club so perhaps some of their motivation can rub off on me. Basically, I need someone to push me. (And my amazing motivational talks are not enough for you?! :-|)

Sadly I did not record my game with Nate, so I have no game for you guys. But hopefully I will have more to say soon.

EDIT: Here, I'll post a game I played against Fuego tonight. I'm going to play it to figure out what handicap it needs against me now. First game was even where I gave Fuego black. (Yeah, because beating up on your computer'll make you stronger... :-?)


Attachments:
FuegoAsBlack-FuegoResigns-5-13-2014.sgf [7.14 KiB]
Downloaded 666 times

_________________
"You have to walk before you can run. Black 1 was a walking move.
I blushed inwardly to recall the ignorant thoughts that had gone through
my mind before, when I had not realized the true worth of Black 1."

-Kageyama Toshiro on proper moves
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