yoyoma wrote:ThataintChessisit wrote:Hey so we played another game right now, but we came to a point which confused us again. Saying we have got the situation as it is shown in the first picture. that would be 5 points for black. but if white places this one stone inside of the territory, black can't remove it and is therefore worthless? is that true?
Why do you say black can't remove it? The white stone looks doomed to me.
To elaborate, it may take three moves to capture it, because the white stone has 3 liberties, but black can capture it. There's no way for white to play so that black can never capture it, so conventionally, black doesn't waste the moves and it's just counted as captured at the end of the game.
The only way for white's stone to be alive would be if black's stones were surrounded and would run out of liberties before white's stone does.
In this diagram, black can't play A, because he'll only have one liberty at B and white will play there to capture next turn. Black can't play C either, because the right stones will only have one liberty at D afterwards, and white will again capture.
In this second diagram, black can capture the marked white stone, but black's stones are dead, because white will eventually be able to fill all the spaces inside (even with black capturing) until black's stones run out of liberties.
And finally in this one, black doesn't need to play to capture the marked stone because it is already dead. White will never be able to fill the liberty at A until all the other spaces are filled, but white can't fill the two spaces next to the marked stone, because in taking the second one, he would have no liberties left, and would not be capturing anything to keep this move from being suicide.
Here, white takes his own last liberty, but black still has one left, so this is an illegal move.
Since it's not always clear when a stone is dead or not, I recommend that if you play with territory scoring (count surrounded empty spaces and captured stones) you not play with passes, but just end the game when you both agree. So long as one player keeps putting stones down, the other one does too. This should result in a sensible game in most cases until you get a better idea of what's dead and what isn't.