luigi wrote:I've been thinking that, if the button were to be officially used to fine-tune komi for optimal balance under area scoring (thus inserting 7 komi with button as an additional option between 7.5 komi and 5.5 komi), it would be inconsistent to have it lift ko and superko bans.
Under area scoring the button is a play that gains ½ point. With a single button, unlike a pass, if one player takes the button then the other player cannot, while if one player passes, the other player can. Also, OC, the pass gains nothing. Ing rules consider the pass a play, other rules do not. Scorewise, the button under area scoring is equivalent to this board position under territory scoring (adjusted by komi, OC
Where all the stones are alive. Whoever plays here first gains ½ point.
That is, unless a 0-point button with such a capability were used with fractional komi. And, since I see that as an unnecessary complication, I have to see it that way with a half-point button as well...
What do you mean by a 0-point button with such a capability? How is that different from regular area scoring with a 6.5 komi?