
*possibly* of interest: I figured out how to create a Go-like game on a hex board that doesn't suck, using a graph coloring trick. Here's a comparison between Go and it, focused on the basics of life. I'd love criticism.

I can't comment the game itself, but I must applaud the quality of that web page.NickBentley wrote: Here's a comparison between Go and it
Wow, thanks. No one has ever complimented me on that before, but I've spent a lot of time trying to make it usable and pleasant. That means a lot to me.I can't comment the game itself, but I must applaud the quality of that web page.
Strange.No one has ever complimented me on that before, but I've spent a lot of time trying to make it usable and pleasant.
I haven’t played Blooms, but I have played a moderate amount of hex (I am mediocre to bad). I think Hex is only go like in the loose sense that it’s more like go than like chess, and Blooms is probably more go-like.gowan wrote:How about the game Hex? https://en.wikipedia.org/wiki/Hex_(board_game)
For the same reason that you would want to pass in Go. Maybe you've run out of useful things to do with that second color.Kirby wrote:When would you ever want to play just a single color on your turn?
Cool. I was wondering if there was a more general strategy that I was missing that might happen earlier in the game. In most cases, it seems useful to take the two moves.lightvector wrote:For the same reason that you would want to pass in Go. Maybe you've run out of useful things to do with that second color.Kirby wrote:When would you ever want to play just a single color on your turn?
Really? I see it quite clearly blue.EdLee wrote:Hi Nick,
Another nitpicky suggestion:Re: Dress Meme and Laurel v. Yanny Meme.
On both an iPhone5 and Macbook Air, I see a slight green instead of the stated grey.