stack go: yet another go variant

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phillip1882
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stack go: yet another go variant

Post by phillip1882 »

so i'm sure someone has already thought of this. never the less i'll post it here.
for each turn, a player may either a) place a peice or b) stack as many adjacent stones onto it's nieghbor.
a stacked group is captured if two groups of greater size is stacked next to it.
the game ends when a group reaches a size equal to the number of empty intersections/2, or all enemy stacks have been removed.
the game "starts" only after each player has played at least once. (no passing)

example
+ + + + + + + + +
+ + + + + + + + +
+ + + + + :white: + + +
+ + + + :b2: :white: + + +
+ + + + + :black: :black: + +
+ + + + + + + + +
+ + + + + + + + +
+ + + + + + + + +
+ + + + + + + + +

can become
+ + + + + + + + +
+ + + + + + + + +
+ + + + + :white: + + +
+ + + + :b2: + + +
+ + + + + :b2: + +
+ + + + + + + + +
+ + + + + + + + +
+ + + + + + + + +
+ + + + + + + + +
phillip1882
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Re: stack go: yet another go variant

Post by phillip1882 »

as another example:
+ + + + + + + + +
+ + + + + + + + +
+ + + :b2: + + + + +
+ + + :black: :b2: + + + +
+ + + + + + + + +
+ + + + + + + + +
+ + + + + + + + +
+ + + + + + + + +
+ + + + + + + + +

can become:
+ + + + + + + + +
+ + + + + + + + +
+ + + + + + + + +
+ + + :b5: + + + + +
+ + + + + + + + +
+ + + + + + + + +
+ + + + + + + + +
+ + + + + + + + +
+ + + + + + + + +

but cannot become:
+ + + + + + + + +
+ + + + + + + + +
+ + + + + + + + +
+ + + + :b5: + + + +
+ + + + + + + + +
+ + + + + + + + +
+ + + + + + + + +
+ + + + + + + + +
+ + + + + + + + +
hyperpape
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Re: stack go: yet another go variant

Post by hyperpape »

phillip1882 wrote:the game ends when a group reaches a size equal to the number of empty intersections/2, or all enemy stacks have been removed.
Does size mean number of stones or stack height, or sum of heights of connected stacks?
phillip1882
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Re: stack go: yet another go variant

Post by phillip1882 »

i think number of stones in a single stack makes the most sense in this context.
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