for each turn, a player may either a) place a peice or b) stack as many adjacent stones onto it's nieghbor.
a stacked group is captured if two groups of greater size is stacked next to it.
the game ends when a group reaches a size equal to the number of empty intersections/2, or all enemy stacks have been removed.
the game "starts" only after each player has played at least once. (no passing)
example
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